Help with light please

  • Thread starter Thread starter internacin
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internacin

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Alright, so i've read all the tutorials on light, and i'm trying all sorts of different things. Nothing works. My console says something like no light, so it sets max light. I even copied a spotlight entity from dm_lockdown to my text box map. NOTHInG. Anyone have some steps or troubleshooting tips?
Thanks.
 
Make four walls, a ceiling and a floor. Stick a light in the middle, add a player start. Compile.

Try restarting the game if it doesn't work.
 
first you place a light_environment first, then the lights.
 
a light enviroment only causes light to be projected from the skybox, it has nothing to do with enabling other lights.

1: make sure you have no leaks.
 
emviroment light is not necesary for the map to work (allthough you get pich black shadows somewhere if not present)
also I never do a teseting compile with enviroment light couse it takes ages to compile like 10s normal 40s woth enviroment light

ps. why do i get too many light types on surface error (why should light types be a problem anyway) when compiling, but in game everything looks great so i'm wondering where is the problem
 
Lamer said:
emviroment light is not necesary for the map to work (allthough you get pich black shadows somewhere if not present)
also I never do a teseting compile with enviroment light couse it takes ages to compile like 10s normal 40s woth enviroment light

ps. why do i get too many light types on surface error (why should light types be a problem anyway) when compiling, but in game everything looks great so i'm wondering where is the problem
you can only have a set number of lights effecting a surface. I don't actually know _why_ this is a problem for it, since its simply baking the light values to the surface. I guess it could be something to stop surfaces being blown out (completely white) but it still seems silly to have the limit there in the first place. I could understand it with realtime lights having that limitation, but not pre-calculated ones.
 
internacin said:
Alright, so i've read all the tutorials on light, and i'm trying all sorts of different things. Nothing works. My console says something like no light, so it sets max light. I even copied a spotlight entity from dm_lockdown to my text box map. NOTHInG. Anyone have some steps or troubleshooting tips?
Thanks.

When you hit run from Hammer, and the compile window pops open, you do have run RAD set to normal, right?
 
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