Ok so I've made a series of simple 'walk to here' scripted sequences that are all set off when the player passes through a trigger (that's its impossible not to pass through before he reaches the area.
Now when I go in game and test it out (for the record in my trigger_once entity all the output arrows say it works and have no red lines through them) nothing happens at all, with any of the NPC's.
I've tried going back and forth through the trigger area but nothing. This is odd as other triggers in my area work fine, just this one that fires the scripted sequences.
I tried replicating 2 of the sequences exactly in a new map, and infuriatingly it worked fine, so I copy/pasted the stuff from this new map into the old one but once again, when I tried to activate the trigger I got nothing.
This leads me to belive its not a problem with my entities but with my map itself,
anyone heard of stuff like this happening or can suggest I reason why it would screw up like this?
-J
Now when I go in game and test it out (for the record in my trigger_once entity all the output arrows say it works and have no red lines through them) nothing happens at all, with any of the NPC's.
I've tried going back and forth through the trigger area but nothing. This is odd as other triggers in my area work fine, just this one that fires the scripted sequences.
I tried replicating 2 of the sequences exactly in a new map, and infuriatingly it worked fine, so I copy/pasted the stuff from this new map into the old one but once again, when I tried to activate the trigger I got nothing.
This leads me to belive its not a problem with my entities but with my map itself,
anyone heard of stuff like this happening or can suggest I reason why it would screw up like this?
-J