Help with transparent textures!

Ti133700N

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This is driving me insane!! lol I have tried several times to make transparent textures but it doesn't work!! If I use standard cstrike transparent textures it works... I set the brush to solid with 255 and I do the same with the brushes that have my texture applied to but mine doesn't work... The blue is a perfect 0 0 255 blue! If you have any ideas to share... don't hesitate... I have included my texture so you can try to make it transparent and put it in a wad file ...

Thanks :cool:
 
ok this is a common problem for many people so I'll walk you through the whole process even tho your particluar problem is one small thing

for a transparent texture to work it must have the follwoing:

-it must be a indexed color bmp file
-the parts of the image you want transparent must be 255 blue (R:0, G:0, B:255)
-the 255 blue you use in the image for transparency MUST be the last color in the index,, use the color sampling tool to make sure it's in fact the last color
-finally once you have the texture in a wad, you must give brushes the following properties for the transparency to show up. Render mode : SOLID, Render amount : 255

so I'm guessing your problem must have been with the color indexing
 
Thanks but that's exactly what I did... Could you make a wad for me with that texture in it so I could try it and see what is wrong?!
 
ok one more thing I forgot,, you have to name the texture with a '{' prefix


here's a texture example name..

{chainfence
{vines

if that doesn't work I'll upload a transparent texture in a wad so you can look at it
 
Yep, could you do that please because I did everything and it doesn't work. :(
 
ok here you go


also sometimes,, video cards cause this,, I've made a map , had no transparencies,, but then I change nothing, recompile and it works,, this happens very rarely tho
 
But I know it is not a video card problem or a compile problem because I have tried other transparent textures in my map and they work... but mine doesn't...
 
Well, thanks but I thought you'd make the texture i have joined into a wad... As I said the other textures work... Could you tell me how you did that texture especially the steps when you import it into wally and you change the last color of the index... Maybe I did something wrong but when I look at the index, the last color (255) is the pure blue... Arggh!!!
 
well what commonly happens is the last color in the index is pure blue but the blue in your photo (whether pure or not) is not referencing the last color,, it's a real bitch to fix,, you basically have to select all you blue space, eliminate all traces of pure blue in your index, then use the color sampler on the blue in your index so you are sure you have the right color...

if you start really getting into texturing you might want to consider making some index color templates in photoshop....
 
ok I looked at your pic,, blue isnt the last color

I fixed it
 
Thanks alot!!! It works!! I thaught that changing the last color in wally to pure blue would work but I have to change it in photoshop... Anyway, now I know how it works. Thanks Again m8 ! :)
 
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