HiT-SQUAD - 2 weapon updates

Chimera

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I've been updating our player weapons. Our mod was previously for Serious Sam, so I've got a chance now to significantly increase their poly count.

Mac 10:
mac10E.jpg



Mini Uzi:
uzishowB.jpg



The mac10 is sitting at 1585 /\'s and the Uzi is at 1467
 
Yeah, the handle of the mac10 was giving me troubles. Right there next to the bump.
 
on the hanlde of the mac10 go in and delete the polygon around the bump then use create to make new faces. or you might get luck and only need to draw and edge from the top corner where the fold is happening to another edge where the handle is extruded from. if that isn't clear let me know and i'll try to rephrase it.
 
aye, i hate it when those things crop up...oh well

pretty good other wise, nice to see the uzi with the correct labeling too :)

except for the shading i see no errors, that i can think of...wait is that another shading error on the grip at the front of the mini-uzi? or is it just my eyes :x
 
and mac's handle.. you have to watch smoothing groups .Use some "cut" tool on it
 
holy crap why would someone bump this thread back up? its like 3 years old.
 
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