Has anyone else noticed that NPC's in Half-Life: Source no longer talk to one another? I mean they still spout out random lines, but not at other NPC's. It used to be you'd be wondering around with a Scientist and a Security guard and at random the Scientist would turn to the Guard and say something like, "I think this will make for a notable paper, don't you?"
Then the security guard would turn to him and say, "Will you be quiet?!"
Ect ect...
Another example:
Security guard says, "I bet you're glad I have this old sidearm with me, aren't cha'?"
Scientist, "You are completely wrong."
I've also noticed that security guards no longer say anything when they attack enemies or kill them.
Such as, "Aim for the head, if you can find it."
And, "That'll look good in my trophy room."
Is this something that can be fixed from the console or a feature that is simply lost in transfering Half-Life onto the Source engine?
Then the security guard would turn to him and say, "Will you be quiet?!"
Ect ect...
Another example:
Security guard says, "I bet you're glad I have this old sidearm with me, aren't cha'?"
Scientist, "You are completely wrong."
I've also noticed that security guards no longer say anything when they attack enemies or kill them.
Such as, "Aim for the head, if you can find it."
And, "That'll look good in my trophy room."
Is this something that can be fixed from the console or a feature that is simply lost in transfering Half-Life onto the Source engine?