L
LiquidLithium
Guest
I was just wondering how long a good map compile time should take. I decompiled a map, then i edited it a bit, then i tried recompiling but vvis was taking a long time. Im a lil new but a quick learner, vvis has to do with the lighting im guessing. I was just wondering what an avergage HL2mp map compile time is?
EDIT: Also if i was to start from scratch. How do i pick wall width and stuff. I started making a map a while ago but the walls were way to thick. I guess i could cut paste a wall out of a diff map and then use that as a base.
EDIT: Also if i was to start from scratch. How do i pick wall width and stuff. I started making a map a while ago but the walls were way to thick. I guess i could cut paste a wall out of a diff map and then use that as a base.