W
Weightedcube
Guest
First time I played through HL2, I had no idea what I was doing. Seriously, the only connection to Black Mesa and HL1 I could figure out was that Barney was the representative of all security guards (barneys).
And that was just because I had seen the guards being referred to as barneys in forums and such. Remember that the word barney was never mentioned in HL1, so a person who had just played the game would never realize that Barney in HL2 actually is one of the guards from Black Mesa. Much less a person only playing HL2.
I think Valve gave way too few clues about what was going on. Another example is Nova Prospekt, if the player doesn't look at the right security monitor in the right place (the monitor showing a person on an operating table), he would have no idea about what was going on. And even then it wouldn't be the easiest task to figure out that Nova Prospekt is where humans are transformed to Combine soldiers.
Reading "Raising the bar", it seems like Valve had a lot of plans to give more clues, e.g. the train ride in the beginning was meant to give a lot of info. But it ended up being like 10 seconds.
I'm not saying that I want the plot thrown in my face. But I think the first time playing through would have been a much more enjoyable experience if I would have been able to find out what Nova Prospekt was, why all the Xen monsters I saw in HL1 were around, that there actually had been an alien invasion, etc.
And that was just because I had seen the guards being referred to as barneys in forums and such. Remember that the word barney was never mentioned in HL1, so a person who had just played the game would never realize that Barney in HL2 actually is one of the guards from Black Mesa. Much less a person only playing HL2.
I think Valve gave way too few clues about what was going on. Another example is Nova Prospekt, if the player doesn't look at the right security monitor in the right place (the monitor showing a person on an operating table), he would have no idea about what was going on. And even then it wouldn't be the easiest task to figure out that Nova Prospekt is where humans are transformed to Combine soldiers.
Reading "Raising the bar", it seems like Valve had a lot of plans to give more clues, e.g. the train ride in the beginning was meant to give a lot of info. But it ended up being like 10 seconds.
I'm not saying that I want the plot thrown in my face. But I think the first time playing through would have been a much more enjoyable experience if I would have been able to find out what Nova Prospekt was, why all the Xen monsters I saw in HL1 were around, that there actually had been an alien invasion, etc.