I have had a small list going on the different movies HL2 shares tie-ins with. Personally, I think this is great and is a nice way to pay homage to the defining Sci-Fi Movies that have defined an era, not to mention the movie connections add a sense of depth and familiarity to the HL2 world. Some of my connections below are dead on, some are more of a stretch because they are based on similar "feel". These are the ones I could think of, please list your own movie tie ins!
V -- a. The pods in the Citadel reminded me of the pods the aliens in V used to store their human food; b. In V humans could start the process of becoming an alien, much like how the Combine take over planets and convert the people into.
Alien(s) -- a. Headcrabs and facehuggers, 'nuff said; b. The turrets are very similar to the sentries in Aliens.
Dune -- Thumpers in HL2 and Dune keep away the insect like enemies who live in the sand (spice worms/ant lions).
Starship Troopers -- The Ant Lions look very similar to some of the bugs in ST, so much so there is a ST mod!
War of the Worlds -- In Orson Wells' classic aliens invade earth story, movie directors have often depicted the invaders as being long legged tanks. The Strider, besides being one of the coolest enemies in a game (how often do you get 40ft high tanks chacing you?!), it pays homage to the grand daddy of them all.
Star Wars -- a. Storm Trooper meet Combine Elite, Combine Elite meet storm trooper. I must say, both of your aims need some serious work...; b. The big slug guy at the end of HL2 who Breen is talking to reminded me kind of Jabba the Hut.
The Matrix -- a. You turn into Neo at the end of HL2... with the Blue Gravity Gun you literally could stop an army; b. And what more fitting place is there to turn into Neo than in the Citadel? My first thought when I saw the Citadel was of Zero One--a machine heaven that is consuming bioligical organisms for their survival and it also definately has the black/blue theme of the Matrix.
Star Trek -- The Borg assimulated species, taking their best traits and technology and integrating them into the hive; the Combine take the best of the species they assimilate and turn them into the Synth, which are half organic half machine--100% tough guy--troops who the Combine use to take over new worlds.
Zombies are in far too many movies to just say one, but definately a borrowed concept.
Anyhow, the result? A deep, familiar, and fun HL2 universe that has a great Sci Fi feel. Taking the best concepts from the best Sci-Fi movies and books is an excellent idea and HL/HL2 did a great job of combining those elements with a game that tells a story of its own. Feel free to add your own movie tie ins!
V -- a. The pods in the Citadel reminded me of the pods the aliens in V used to store their human food; b. In V humans could start the process of becoming an alien, much like how the Combine take over planets and convert the people into.
Alien(s) -- a. Headcrabs and facehuggers, 'nuff said; b. The turrets are very similar to the sentries in Aliens.
Dune -- Thumpers in HL2 and Dune keep away the insect like enemies who live in the sand (spice worms/ant lions).
Starship Troopers -- The Ant Lions look very similar to some of the bugs in ST, so much so there is a ST mod!
War of the Worlds -- In Orson Wells' classic aliens invade earth story, movie directors have often depicted the invaders as being long legged tanks. The Strider, besides being one of the coolest enemies in a game (how often do you get 40ft high tanks chacing you?!), it pays homage to the grand daddy of them all.
Star Wars -- a. Storm Trooper meet Combine Elite, Combine Elite meet storm trooper. I must say, both of your aims need some serious work...; b. The big slug guy at the end of HL2 who Breen is talking to reminded me kind of Jabba the Hut.
The Matrix -- a. You turn into Neo at the end of HL2... with the Blue Gravity Gun you literally could stop an army; b. And what more fitting place is there to turn into Neo than in the Citadel? My first thought when I saw the Citadel was of Zero One--a machine heaven that is consuming bioligical organisms for their survival and it also definately has the black/blue theme of the Matrix.
Star Trek -- The Borg assimulated species, taking their best traits and technology and integrating them into the hive; the Combine take the best of the species they assimilate and turn them into the Synth, which are half organic half machine--100% tough guy--troops who the Combine use to take over new worlds.
Zombies are in far too many movies to just say one, but definately a borrowed concept.
Anyhow, the result? A deep, familiar, and fun HL2 universe that has a great Sci Fi feel. Taking the best concepts from the best Sci-Fi movies and books is an excellent idea and HL/HL2 did a great job of combining those elements with a game that tells a story of its own. Feel free to add your own movie tie ins!