hl2_survival

OCybrManO

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I made this test map to play around with NPC spawning and the use of nodes. You start inside a house. When you open one of the doors you start the waves of enemies that swarm around (and in) the house:

WAVE 1 - Slow Zombies
WAVE 2 - Fast Zombies
WAVE 3 - Poison Zombies
WAVE 4 - Combine Soldiers (with SMG1)
WAVE 5 - Elite Combine Soldiers (with AR2)

Well, actually, that's what should happen. The waves last too long (though, I haven't played on anything other than Hard so it might not be so bad on another difficulty level)... so I haven't actually been able to take the time to beat my own map. There may not even be enough ammo for Hard if you don't use the manipulator and/or the crowbar. Speaking of ammo, I need to replace the piles of ammo with the proper supply boxes. It looks a bit messy the way it is now.

Anyway, click here to download the first test version.

NOTE: The following pictures are from when I was just using cheats to give myself weapons since there were none in the map, yet. Also, a few props were replaced or removed since then. I'm just using them to give you an idea of what the map looks like.
 
Died near the end of the poison zombie and couldnt be arsed to go from a close save point.

Fun to play and see how far you can go.

Had points where I was surrounded by zombies because I blocked up the doors and they kept spawing outside and I accidently blew up my door block and had to fight my way up to the top floor. Will try and complete tomorrow.
:)
 
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