Ok Guys..I've seen many people on servers with sv_cheats 1 that don't have scripts..so i wanted to share some :E
FireWork
Attacking NPC
[Note] You can change the antlionguard to some other [ALIEN NPC] like a headcrab
So The Code For a attacking headcrab would be like this:
FireBall
[TUT] How To Install Them [TUT]
1.Open a NotePad
2.Copy and Paste 1 of the script codes in it.[Lets say you copy Fireball]
3.Save it as : fireball.cfg
4.Put it in the directory : C:\Program Files\Steam\SteamApps\YourSteamName\half-life 2 deathmatch\hl2\cfg\
5. Launch HL2: DeathMatch
6. Go on a server with sv_cheats 1...like Shappire's.
7.Open up console with ` or ~
8.Type this in console : exec fireball
[BINDING Them to a key]
If you don't want to type that in console all over again and again..type this in console : bind f "exec fireball" You need to have the " "!
Hope It Helped :naughty:
Please don't post bad comments about something that i forgot...
FireWork
ent_create npc_rollermine
ent_setname fire
ent_create env_alyxemp
ent_fire env_alyxemp settargetent fire
ent_fire env_alyxemp startdischarge
ent_fire beam noise 5
ent_fire beam width 120
ent_fire beam color "232 195 104"
ent_create env_explosion
ent_fire env_explosion setparent fire
ent_fire env_explosion addoutput "iMagnitude 200"
ent_create env_ar2explosion
ent_fire env_ar2explosion addoutput "material effects/blueflare1.vmt"
ent_fire env_ar2explosion explode
ent_fire env_ar2explosion kill
ent_create point_tesla
ent_fire point_tesla addoutput "targetname tesla1"
ent_fire tesla1 addoutput "m_soundname music/HL2_song23_SuitSong3.mp3"
ent_fire tesla1 addoutput "sprite sprites/physbeam.vmt"
ent_fire tesla1 addoutput "m_color 239 31 31"
ent_fire tesla1 addoutput "m_flradius 999999"
ent_fire tesla1 addoutput "beamcount_min 1700"
ent_fire tesla1 addoutput "beamcount_max 1700"
ent_fire tesla1 addoutput "thick_min 70"
ent_fire tesla1 addoutput "thick_max 70"
ent_fire tesla1 addoutput "lifetime_min 14"
ent_fire tesla1 addoutput "lifetime_max 14"
ent_fire tesla1 addoutput "interval_min .0001"
ent_fire tesla1 addoutput "interval_max .0001"`
ent_fire tesla1 addoutput "rendermode 3"
ent_fire tesla1 setparent fire
ent_create point_push
ent_fire tesla1 setparent fire
ent_create point_push
ent_fire point_push addoutput "targetname noob"
ent_fire noob addoutput "radius 600"
ent_fire noob addoutput "magnitude 8000"
ent_fire noob addoutput "inner_radius 2000"
ent_fire noob setparent fire
ent_fire noob enable
ent_create env_smoketrail
ent_fire env_smoketrail addoutput "targetname real"
ent_fire real setparent fire
ent_fire real addoutput "lifetime 14"
ent_fire real color "90-40-0"
ent_fire real addoutput "startsize 90"
ent_fire real addoutput "endsize 90"
ent_fire real addoutput "startcolor 255 255 255"
ent_fire real addoutput "endcolor 255 255 255"
ent_fire real addoutput "spawnrate 40"
ent_fire real addoutput "spawnradius 50"
ent_create logic_timer
ent_fire logic_timer addoutput
"targetname timer13"
ent_fire timer13 toggle
ent_fire timer13
ent_fire logic_timer addoutput "targetname timer13"
ent_fire timer13 toggle
ent_fire timer13 addoutput "refiretime 2.5"
ent_fire timer13 enable
ent_fire timer13 addoutput "startdisabled 0"
ent_fire timer13 addoutput "UseRandomTime 0"
ent_fire timer13 addoutput "ontimer fire,kill,.1,1"
ent_fire timer13 addoutput "ontimer timer13,kill,.1,1"
ent_fire timer13 addoutput "ontimer real,kill,.1,1"
ent_fire timer13 addoutput "ontimer env_alyxemp,kill"
ent_fire timer13 addoutput "ontimer beam,kill"
ent_fire timer13 addoutput "ontimer noob,kill"
ent_fire timer13 addoutput "ontimer env_explosion,explode"
ent_fire timer13 addoutput "ontimer env_explosion,kill;"
ent_fire timer13 addoutput "ontimer tesla1,dospark"
ent_fire timer13 addoutput "ontimer tesla1,kill,.2,1"
ent_fire timer13 addoutput "ontimer tesla1,dospark"
ent_fire timer13 addoutput "ontimer tesla,kill,.2,1"
ent_fire timer13 addoutput "ontimer tesla1,dospark"
ent_fire timer13 addoutput "ontimer tesla1,kill,.2,1"
Attacking NPC
npc_create npc_antlionguard
ent_setname antlionguard
ent_fire npc_antlionguard setrelationship "player d_ht 99"
[Note] You can change the antlionguard to some other [ALIEN NPC] like a headcrab
So The Code For a attacking headcrab would be like this:
npc_create npc_headcrab
ent_setname headcrab
ent_fire npc_headcrab setrelationship "player d_ht 99"
FireBall
Prop_physics_create props_junk/watermelon01.mdl
ent_setname fireballl
ent_fire fireballl addoutput "renderfx 5"
ent_fire fireballl sethealth 99999
ent_fire fireballl color 0
wait;wait;wait;wait;wait
ent_create env_fire_trail
ent_fire env_fire_trail addoutput "targetname fballl"
ent_fire fballl setparent fireballl
[TUT] How To Install Them [TUT]
1.Open a NotePad
2.Copy and Paste 1 of the script codes in it.[Lets say you copy Fireball]
3.Save it as : fireball.cfg
4.Put it in the directory : C:\Program Files\Steam\SteamApps\YourSteamName\half-life 2 deathmatch\hl2\cfg\
5. Launch HL2: DeathMatch
6. Go on a server with sv_cheats 1...like Shappire's.
7.Open up console with ` or ~
8.Type this in console : exec fireball
[BINDING Them to a key]
If you don't want to type that in console all over again and again..type this in console : bind f "exec fireball" You need to have the " "!
Hope It Helped :naughty:
Please don't post bad comments about something that i forgot...