HLTV Works on Source, Kind of...

D

DaveyD

Guest
Right, I've had a search of both the forums and google and havn't found anything on HLTV for Source engine games.

If i'm being an idiot, posting stuff that everybody knows already, don't shout too loud

After fiddling about, I noticed that HLTV is actually built into the dedicated server, instead of a separate client.

To get it on, I simply set:
sv_hltv 1
Then changed map.
The HLTV Bot was then in the spectators, and also was seen on the Steam Server Browser, with 128 slots available.

Unfortunately, once you join the HLTV, you can't properly spectate, it just leaves you in the map camera limbo which you can't get out of.

The record function also works for the HLTV:
hltv_record xname
But when played back, you cannot change position of the camera.

So what I'm guessing, is either there is some setting i've missed to get this to work, or Vavle have kind of half-finished HLTV, and it just isn't ready to be used properly yet.
 
That's good news. But maybe we should wait to see if VALVe release an updated version of HLTV...
 
need help with this. how do i connect if the server is password protected. and somehow, i can't connect anyways!
 
buttshak3r said:
need help with this. how do i connect if the server is password protected. and somehow, i can't connect anyways!
Uuuh, well first, you find the password.... :dork:
 
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