hmmm

tobbe_slayer

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Hi

I have a map with only one weapon a AWP... and i want the map to remove the awp from anyone that has it at the end so that there won't be alot of spawn killing by the one that has the awp... anyone got any idea how t oremove the awp from the player that has it?
 
You can have players fall through a trigger_multiple whose OnStartTouch output leads to a player_weaponstrip. To re-equip the players, you'd need a second OnStartTouch output pointing to a use-only game_player_equip after a small delay.

You could also use a logic_auto to send a Kill input to all instances of weapon_awp (use this as the target), then use a point_template to spawn an awp at certain location.
 
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