Pesmerga
Newbie
- Joined
- Dec 31, 2004
- Messages
- 10,089
- Reaction score
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This is kind of like that "disallusioned with games" thread, but I felt it needs some more attention.
Really, I keep buying games in hopes I'll get that same feeling I got when I first picked up Diablo II. It was so damn fun, seriously, there should be more games like Diablo II.
It's really selfish, I think, that kind of game where the only fun in it is to see the progression of your character and get the best items. That's why I almost considered getting WoW over BF2. But I mean, BF2 is awesome, don't get me wrong. But honestly, I wouldn't even feel like playing without some HL2Net members if not for the Rank system. Teamplay is cool, but really what it comes down to for me are 2 things.
Cooperative playing: This is by far my favorite type of gameplay. A really small, 2 to 8 man group against hordes of enemies. You know, if not for some "limitations" on my current copy of Doom 3, I would be playing the co-op mod for it with my friend. It's the funnest thing I could ever imagine doing right now, aside from sex.
Progression: RPG style progression. Seeing your character develop because of the decisions you make. Final Fantasy, Suikoden, Guild Wars (although not so much Guild Wars, as the gameplay is awfully slow and there's not much character development aside from armor/weapons), WoW (beta event), Zelda games, BF2 ranking system, ect ect.
Those are the two basic types of fun for me, and in one way or another, I'm looking for them in a game. Aside from cinematic gameplay (a point to the game), basic bad ass features (Doom Marine = badass, Cloud = badass, ect.), and graphics and storyline, which are nessecary additions to the game, are not on the top of my list. Hell, I'll play Duck Hunt longer than usual if it gives me a new gun every 10 kills.
Now I'm worried, or rather, curious, as to your definitions of fun? I'm sure there are people with particular interests? Are all our definitions of fun even similar, if not conflicting? Please share.
Really, I keep buying games in hopes I'll get that same feeling I got when I first picked up Diablo II. It was so damn fun, seriously, there should be more games like Diablo II.
It's really selfish, I think, that kind of game where the only fun in it is to see the progression of your character and get the best items. That's why I almost considered getting WoW over BF2. But I mean, BF2 is awesome, don't get me wrong. But honestly, I wouldn't even feel like playing without some HL2Net members if not for the Rank system. Teamplay is cool, but really what it comes down to for me are 2 things.
Cooperative playing: This is by far my favorite type of gameplay. A really small, 2 to 8 man group against hordes of enemies. You know, if not for some "limitations" on my current copy of Doom 3, I would be playing the co-op mod for it with my friend. It's the funnest thing I could ever imagine doing right now, aside from sex.
Progression: RPG style progression. Seeing your character develop because of the decisions you make. Final Fantasy, Suikoden, Guild Wars (although not so much Guild Wars, as the gameplay is awfully slow and there's not much character development aside from armor/weapons), WoW (beta event), Zelda games, BF2 ranking system, ect ect.
Those are the two basic types of fun for me, and in one way or another, I'm looking for them in a game. Aside from cinematic gameplay (a point to the game), basic bad ass features (Doom Marine = badass, Cloud = badass, ect.), and graphics and storyline, which are nessecary additions to the game, are not on the top of my list. Hell, I'll play Duck Hunt longer than usual if it gives me a new gun every 10 kills.
Now I'm worried, or rather, curious, as to your definitions of fun? I'm sure there are people with particular interests? Are all our definitions of fun even similar, if not conflicting? Please share.