Varsity
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- Joined
- Apr 13, 2004
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I'm looking to form a team to recreate Hostile Waters, the stripped down and sexed up reworking of 1988 classic Carrier Command, in Source.
While HW might have been the single-player game of 2000 it lacked any form of customisability or multi-player - and thus longevity. By porting the game to the Source engine and platform both problems are solved at a stroke and today's player base is reintroduced to an actual GAME.
I have full and enthusiastic permission to carry out the conversion from both developer (RIP Rage: now Swordfish Studios) and publisher.
DETAILS
My personal, rough, initial ideas are:
- Huge graphical, AI, physics and animation improvements while keeping the same visual style
- The ability to create custom content including vehicles and islands
- The full single-player game with minimal gameplay alterations
- An expansive multi-player element including:
- A Halo 2-style team/clan-centred 'join game' interface alongside the more traditional server list method
- Multiple gametypes, for instance, deathmatch, carrier/team deathmatch, assault, etc.
- Customisable vehicles, from weaponry and armour to colours and decals
- Co-op mode against the computer both on the singleplayer islands and dedicated islands created purely for co-op
Please send me a PM or e-mail me at [email protected] if you want to know more or are interested in any way!