V
volumen1
Guest
Hello all. I apologize if I'm going to ask some foolish questions. It's been literally years since I've used Windows (I'm a linux person). But I recently installed it on my desktop machine for the express purpose of playing games.
Here is my hardware:
2X Operton 246 processors (2GHz)
2X 1024 Corsair RAM (2G total)
Nvidia GeForce FX 5700 Ultra (running Beta drivers 67.02)
3Ware 9000 SATA RAID controller (with 400G worth of RAID10 storage, on Barracuda drives)
2 Dell 19" LCD monitors
SoundBlaster PCI 64/128
Umm... I'm not sure what else is important, but I'll post more info, if needed.
Anyway, I feel like my system is pretty decent. But Half-Life 2 seemed a little sluggish for me. So, I ran the Counter-Strike: Source video stress tests. I was hoping someone could tell me whether or not my results jive with my hardware or not.
* Are the suggested defaults
Test 1)
800x600
Model Detail: Medium
Antialiasing: None*
Texture Detail: Medium
Filtering: Bilinear
Water: Simple reflection
Shader: High*
Shadow: High*
Wait for Vertial Sync: Disable*
fps: 21.95
Test 2)
1280x1024 LCD
Model Detail: High*
Antialiasing: None*
Texture Detail: High
Filtering: Trilinear
Water: Simple reflection
Shader: High*
Shadow: High*
Wait for Vertial Sync: Disable*
fps: 20.84
Test 3)
1280x1024 LCD
Model Detail: High*
Antialiasing: 6X
Texture Detail: High
Filtering: Anisotropic 16X
Water: Reflect All
Shader: High*
Shadow: High*
Wait for Vertial Sync: Enabled
fps: 18.41
I was surprised by these results. Test 1, I felt, was like a Medium setting. Test 2 was pretty much using what was recommended (although I think the game defaulted to 1024x768. Test 3 was pretty much picking the highest settings.
I would have expected to see a much greater fps difference. But, again, I really don't know what I'm talking about.
So, if anyone can let me know if these settings seem right and/or if they don't, perhaps someone could suggest a good starting point for me to resolve the problems? I greatly appreciate any help you might be able to offer!
Here is my hardware:
2X Operton 246 processors (2GHz)
2X 1024 Corsair RAM (2G total)
Nvidia GeForce FX 5700 Ultra (running Beta drivers 67.02)
3Ware 9000 SATA RAID controller (with 400G worth of RAID10 storage, on Barracuda drives)
2 Dell 19" LCD monitors
SoundBlaster PCI 64/128
Umm... I'm not sure what else is important, but I'll post more info, if needed.
Anyway, I feel like my system is pretty decent. But Half-Life 2 seemed a little sluggish for me. So, I ran the Counter-Strike: Source video stress tests. I was hoping someone could tell me whether or not my results jive with my hardware or not.
* Are the suggested defaults
Test 1)
800x600
Model Detail: Medium
Antialiasing: None*
Texture Detail: Medium
Filtering: Bilinear
Water: Simple reflection
Shader: High*
Shadow: High*
Wait for Vertial Sync: Disable*
fps: 21.95
Test 2)
1280x1024 LCD
Model Detail: High*
Antialiasing: None*
Texture Detail: High
Filtering: Trilinear
Water: Simple reflection
Shader: High*
Shadow: High*
Wait for Vertial Sync: Disable*
fps: 20.84
Test 3)
1280x1024 LCD
Model Detail: High*
Antialiasing: 6X
Texture Detail: High
Filtering: Anisotropic 16X
Water: Reflect All
Shader: High*
Shadow: High*
Wait for Vertial Sync: Enabled
fps: 18.41
I was surprised by these results. Test 1, I felt, was like a Medium setting. Test 2 was pretty much using what was recommended (although I think the game defaulted to 1024x768. Test 3 was pretty much picking the highest settings.
I would have expected to see a much greater fps difference. But, again, I really don't know what I'm talking about.
So, if anyone can let me know if these settings seem right and/or if they don't, perhaps someone could suggest a good starting point for me to resolve the problems? I greatly appreciate any help you might be able to offer!