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Tank
- Joined
- Apr 28, 2004
- Messages
- 2,446
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- 3
I have begun on the long road of learning C++, but I now realise just how long the road is, so I was wondering, at what point down the road will I be able to begin making modifications. I'm just talking editing weapon stats and basic things like that, not writing shaders
Basically, my method is to learn and do, learn and do, and atm, i am stuck into macking programs that have no real point. What I would like would to be able to mod HL2, starting with simple things like weapon stats, and move on from there. So anyone give me a rough idea of how much I need to know before I look at the SDK without scaring myself?
Basically, my method is to learn and do, learn and do, and atm, i am stuck into macking programs that have no real point. What I would like would to be able to mod HL2, starting with simple things like weapon stats, and move on from there. So anyone give me a rough idea of how much I need to know before I look at the SDK without scaring myself?