Dog--
The Freeman
- Joined
- Apr 16, 2005
- Messages
- 9,741
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http://www.yoyogames.com/gamemaker/
I want to start making some simple little online games, but I don't want to put in hundreds of hours learning java/flash (I have flash (full), and don't use it, for lack on knowledge in it) and all that, and Game Maker seems like it could be easy to use. I've played a few games made by it, and they played just like regular flash games (check out Jumper 2).
I know a fair amount about the things you do in The Elder Scrolls III: Morrowind Construction Set, and that includes the scripting, but I've been told the Morrowind scripting is in a class on it's own, not similar to any other thing like actionscript (java) or flash. I do mod alot for Morrowind, so I know about world building and all that crap, but only in Morrowind Construction Set.
I will be getting the full version of it (if ya know what I mean), and I'll be doing the tutorials listed on the site first thing. But would it be good for a wannabe game-maker like me? Or should I stick to modding?
I'm pretty sure that it works mostly on certain triggers you place (like Starcraft editor), so take that into account, too. I'm not 100% on this though, it might not work on triggers.
One last question: When designing an online game like this, do people usually do the planning and stuff that regular devs do before they make a game? Or do they just 'do it'?
EDIT: You guys should know, that there are more advanced features, including scripting and stuff, and it gets pretty "professional" if you have the skills to use those advanced features.
I want to start making some simple little online games, but I don't want to put in hundreds of hours learning java/flash (I have flash (full), and don't use it, for lack on knowledge in it) and all that, and Game Maker seems like it could be easy to use. I've played a few games made by it, and they played just like regular flash games (check out Jumper 2).
I know a fair amount about the things you do in The Elder Scrolls III: Morrowind Construction Set, and that includes the scripting, but I've been told the Morrowind scripting is in a class on it's own, not similar to any other thing like actionscript (java) or flash. I do mod alot for Morrowind, so I know about world building and all that crap, but only in Morrowind Construction Set.
I will be getting the full version of it (if ya know what I mean), and I'll be doing the tutorials listed on the site first thing. But would it be good for a wannabe game-maker like me? Or should I stick to modding?
I'm pretty sure that it works mostly on certain triggers you place (like Starcraft editor), so take that into account, too. I'm not 100% on this though, it might not work on triggers.
One last question: When designing an online game like this, do people usually do the planning and stuff that regular devs do before they make a game? Or do they just 'do it'?
EDIT: You guys should know, that there are more advanced features, including scripting and stuff, and it gets pretty "professional" if you have the skills to use those advanced features.