Takashi Shimura
Newbie
- Joined
- May 23, 2005
- Messages
- 102
- Reaction score
- 0
And I thought Vice City was big! I recently made it to San Fierro and the maps I have seen so far are at least 5 times langer than the entire Vice City map, and I haven't been to Tierra Robada/ Las Venturas yet!
Everything is so carefully designed. It's simply amazing. The terrain, the architecture of the buildings, the streets, the bridges, everything that is civil engineering. A mountain is a mountain, a cliff is a cliff (not like HL2's cliffs next to the ocean, in say, Highway 17, which look less like cliffs and more like textures on top of flat surfaces).
It must have taken an army of at least a dozen designers to achieve this. I am also thinking that perhaps the maps were designed automatically, with a limited amount of human supervision. I know this sounds like a dumb thought of my part, but what I have seen so far seems like something that would have been unbelievably tedious to have been done by hand.
Yee, I don't even want to imagine what the next GTA game will be like.
Everything is so carefully designed. It's simply amazing. The terrain, the architecture of the buildings, the streets, the bridges, everything that is civil engineering. A mountain is a mountain, a cliff is a cliff (not like HL2's cliffs next to the ocean, in say, Highway 17, which look less like cliffs and more like textures on top of flat surfaces).
It must have taken an army of at least a dozen designers to achieve this. I am also thinking that perhaps the maps were designed automatically, with a limited amount of human supervision. I know this sounds like a dumb thought of my part, but what I have seen so far seems like something that would have been unbelievably tedious to have been done by hand.
Yee, I don't even want to imagine what the next GTA game will be like.