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Gamerzines (I've never heard of them either) have published an interview with Valve's Jeep Barnett about Portal 2 on the PS3.
The basic system is:
He also talks about why they're advertising the co-op more than SP and Valve's experiments with competative modes. Full thing here.
The basic system is:
- Each PS3 copy of Portal 2 comes with a CD key in the box.
- You can use this key to link your PSN account to your Steam account or to create a new Steam account if you don't have one.
- Doing this gets you the free PC copy.
- You must link a key to a Steam account to use Steamworks features including cross-platform play.
- You can play without linking to a Steam account and still play co-op over PSN.
We were talking earlier about being able to buy the game for PS3 and have a linked version for PC and Mac as well. Well, we'd love to go the other way with it. Say you buy it on PC and then you have a downloadable version for PS3. That would be beautiful and is something that I would personally like to see next. But there are a lot of other things too. Right now you're able to chat with your Steam friends while you're playing Portal 2, but there's currently no way to do that outside of the Portal 2 game. I'd like to see even more Steam features that are linked within the PS3/PSN interface itself. But, again some of this stuff is up to the platform holders and what they'll let us do. We'll just keep negotiating and finding out what's basically a big win for the customers and what drives people to enjoy all these different features.
He also talks about why they're advertising the co-op more than SP and Valve's experiments with competative modes. Full thing here.