How to fix "map not found" error in Half-Life²: Deatmatch Maps

aeroripper

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Firstly open up the source SDK and make sure "Current Game" is set under "Halflife2: Deathmatch"

The open up hammer and configure as described here:

http://www.valve-erc.com/srcsdk/Hammer/html/Manually_Config_Hammer.html

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Now go to tools>options>CONFIGURATION = Half-Life² Deathmatch

Under "Hammer Map Directory" change the location from the one described in the SDK manual to

C:\games\Steam\SteamApps\yourname\half-life 2 deathmatch\hl2mp\maps

(change the path to where steam is on your computer)

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Then go click on the "Build Programs" tab and on on the last option "place compiled maps in this direction before running game" make it

C:\games\Steam\SteamApps\yourname\half-life 2 deathmatch\hl2mp\maps

(change the path to where steam is on your computer)

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Then follow some guides to creating rooms and such and place a info_player_deathmatch entity somewhere then compile and play.

I just felt like making this thread because i saw a lot of new questions that were asking this and i took me forever to figure this thing out. Technically the VERC manual configure instructions are incorrect and under that config it will just load up the main menu and give you a invalid_map something or other error in the console. I hope this helps somebody who's starting out and frustrated, sticky if you want to :).
 
Thanks! A complete explanation of these paths and the other is needed, though. Anyone know exactly where to find an explanation of the directory structure for SteamApps/mods in general?
 
Ok did what you said and it make a lot of sense. But I was not able to get it to work. I was able to have HL2: DM find my Map but it was not able to play that map when i selected it. You said there was some guides on building a map and i was wondering where i can find them. I am a complete n00b to map editing so anything would be helpful.
 
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