aeroripper
Tank
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- Jun 16, 2004
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Firstly open up the source SDK and make sure "Current Game" is set under "Halflife2: Deathmatch"
The open up hammer and configure as described here:
http://www.valve-erc.com/srcsdk/Hammer/html/Manually_Config_Hammer.html
---
Now go to tools>options>CONFIGURATION = Half-Life² Deathmatch
Under "Hammer Map Directory" change the location from the one described in the SDK manual to
C:\games\Steam\SteamApps\yourname\half-life 2 deathmatch\hl2mp\maps
(change the path to where steam is on your computer)
---
Then go click on the "Build Programs" tab and on on the last option "place compiled maps in this direction before running game" make it
C:\games\Steam\SteamApps\yourname\half-life 2 deathmatch\hl2mp\maps
(change the path to where steam is on your computer)
---
Then follow some guides to creating rooms and such and place a info_player_deathmatch entity somewhere then compile and play.
I just felt like making this thread because i saw a lot of new questions that were asking this and i took me forever to figure this thing out. Technically the VERC manual configure instructions are incorrect and under that config it will just load up the main menu and give you a invalid_map something or other error in the console. I hope this helps somebody who's starting out and frustrated, sticky if you want to .
The open up hammer and configure as described here:
http://www.valve-erc.com/srcsdk/Hammer/html/Manually_Config_Hammer.html
---
Now go to tools>options>CONFIGURATION = Half-Life² Deathmatch
Under "Hammer Map Directory" change the location from the one described in the SDK manual to
C:\games\Steam\SteamApps\yourname\half-life 2 deathmatch\hl2mp\maps
(change the path to where steam is on your computer)
---
Then go click on the "Build Programs" tab and on on the last option "place compiled maps in this direction before running game" make it
C:\games\Steam\SteamApps\yourname\half-life 2 deathmatch\hl2mp\maps
(change the path to where steam is on your computer)
---
Then follow some guides to creating rooms and such and place a info_player_deathmatch entity somewhere then compile and play.
I just felt like making this thread because i saw a lot of new questions that were asking this and i took me forever to figure this thing out. Technically the VERC manual configure instructions are incorrect and under that config it will just load up the main menu and give you a invalid_map something or other error in the console. I hope this helps somebody who's starting out and frustrated, sticky if you want to .