how to make a brush/model move across like a plane?

poseyjmac

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im just looking for an entity, brush or model based that can move in a linear fashion, as if a plane was flying by in your skybox. i havne't had any luck with func_movelinear. but i just need it simple like that, where i can adjust the speed.
 
ahh cool, just 10 seconds before i read your reply i noticed and tested that, it works well. im just wondering how much network overhead it would take in a internet game. itd be nice to have it be clientside.
 
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