How to use game content in a custom mod

F

Furno

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I can only really map, so I don't really know what I'm doing. Just thought I'd say.

I ran the create a mod wizard, since I'm creating something pretty simple, but I do need it as a seperate mod. When I load my mod obviusly all I have right now is the startup screen, and no models or maps. How can I set my mod to use standard hl2dm models? I want to only be able to use the combine soldier, but a red and blue version i have downloaded (yes I'm in the process of asking permission to use these, and if that fails I will have to re-skin them myself). How can I set this up? If I create a map for HL2DM will I have to move all textures into my mod, then re-do the textures in the map, or can the map still access hl2dm textures from my mod folder?

Kinda confused as to how to access these simple things. I've downloaded other simple mods, which seem to have an identical folder structure, and I can't find anything different to mine, yet they still have all default models? : /.

Edit: Sorry if this should of been in the SDK help thread, I'm uncertain if it should, but sorry if so.^^
 
"Compile or rebuild and run your game. " How do I do this? Also, I'm looking to limit the models availiable to 2 model,s combine soldier and the elite combine, do you know how I can do this, or is it going to be incredibly difficult?

Edit: I extracted arouynd 9 combine files, mdl vtf and others when attempting to do this. Would it be easier to extract the model files for the two I want to use, and somehow just put those two in my mod? I'd have no idea which files I need or where I would put them though. Thanks for your help so far.
 
"Compile or rebuild and run your game. " How do I do this? Also, I'm looking to limit the models availiable to 2 model,s combine soldier and the elite combine, do you know how I can do this, or is it going to be incredibly difficult?

C++, mount the solution, press F7 have fun waiting abit :)
 
Urg.. I have no skills in this area, kinda gonna be impossible for me... If I forget that idea, and just copy the model files of the 2 player models I want to be used, how do I set them up so they'll appear in the menu?
 
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