Gargantou
Companion Cube
- Joined
- Jan 6, 2005
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http://xbox360.ign.com/articles/786/786306p1.html
UK, May 8, 2007 - UK developer Blade Interactive has been busy working on its secretive next-gen title Hydrophobia for years, but has now finally released details about the upcoming survival adventure.
According to the game's official website, Hydrophobia is a "revolutionary survival adventure game which uses HydroEngine to deliver the most realistic water you've ever seen". The HydroEngine has been in research and development for three years.
As the title and above quote would suggest, the game's central theme is water, which is used to overcome obstacles by moving objects and also provides plenty of dangerous situations as you swim against strong currents or get trapped in a flooding room.
Along with this revolutionary new water system, Hydrophobia also uses Blade's new Infinite Worlds AI system, which "provides incredibly information rich environments".
According to Blade, enemies and non-player-characters have a detailed knowledge of the world around them. They remember areas that are flooded, which doors have been locked/unlocked and dynamically react to changes in the environments.
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I personnaly thinkg this sounds ****ing awesome if pulled off well!
UK, May 8, 2007 - UK developer Blade Interactive has been busy working on its secretive next-gen title Hydrophobia for years, but has now finally released details about the upcoming survival adventure.
According to the game's official website, Hydrophobia is a "revolutionary survival adventure game which uses HydroEngine to deliver the most realistic water you've ever seen". The HydroEngine has been in research and development for three years.
As the title and above quote would suggest, the game's central theme is water, which is used to overcome obstacles by moving objects and also provides plenty of dangerous situations as you swim against strong currents or get trapped in a flooding room.
Along with this revolutionary new water system, Hydrophobia also uses Blade's new Infinite Worlds AI system, which "provides incredibly information rich environments".
According to Blade, enemies and non-player-characters have a detailed knowledge of the world around them. They remember areas that are flooded, which doors have been locked/unlocked and dynamically react to changes in the environments.
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I personnaly thinkg this sounds ****ing awesome if pulled off well!