I have seen the light! and it's name is Killzone

CptStern

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watched it last night ..still cant stop thinking about how mind-blowing it was ...I watched the trailers from a half-dozen top notch developers immediately after it but everything just pales in comparison. It wasnt just the graphics, it wasnt just the art direction, it wasnt just the glorious mayhem that combat seems to be ...it's just everything I've always wanted out of a video game ...the immersiveness, the sheer electrifying terrifying sense of being in the middle of something so desperate so intense that you're literally shell-shocked by what you're witnessing.

....and this is where I get to the sad part ..I know it's pre-rendered, I know the graphics are achievable ..but from what I saw, I think we're still at least 5 years away from achieving that level of interactivity. I've had a glimpse of heaven but now I'm must return to the mortal realm to dream of my brief taste of nirvana









ya ok I know it's just a ****ing video game ...but that was one mind-blowingly ****ing intense video game!!! ...me like
 
thoughts? is this level of gaming achieveable in the next gen or are we still a few years off?
 
Dude, I loved the game too, but there are alot of threads on this already.
 
yes but none from my perspective ;)


I guess this thread is less about killzone and more about the future of gaming
 
CptStern said:
yes but none from my perspective ;)


I guess this thread is less about killzone and more about the future of gaming
lol expect this to be closed, a guy made a thread 'about his viewpoint' and it was closed.
 
ok ok ...damage control:


killzone is deceptive in that it makes you believe you are not the focus of the battle ...unlike say ...pretty much every fps out there. Killzone seems to drop you into the shoes of a common grunt in the middle of a huge battle ...this is a concept that they've been promising since halo was first announced for the mac ...but no one seems to be able to deliver. By this I mean that I dont want to be the star of the show, I'd rather enter the world and have a choice of roles to play. IS this achieveable in the next gen of gaming? or is the next gen all about graphics as every previous generation has?
 
I won't buy the PS3 just because of it tho, the PS3 controller looks like THE WORST FPS CONTROLLER IMAGINABLE. as a matter of fact it looks like THE WORST CONTROLLER IMAGINABLE. Can't see myself getting it.

And it won't change CPtStern. There will be no interactivity like we all loved to have. It's simply impossible without gazillions of scripting, and then it all plays out the same everytime, and you've gotta say total scripting like in that sequence looks pretty, but it would take too much time to make an entire 20 hour game of it...
 
I'm not sold yet. It was obviously heavily scripted. I'm sure we'll see many more things like that. We just won't be playing them just yet.

I ain't holdin' my breath. The original Killzone got lots of hype and sort of ended up being a turd.
 
Sprafa said:
I won't buy the PS3 just because of it tho, the PS3 controller looks like THE WORST FPS CONTROLLER IMAGINABLE. as a matter of fact it looks like THE WORST CONTROLLER IMAGINABLE. Can't see myself getting it.

I hadnt even seen the ps3 before seeing the killzone vid ..I'd buy a ps3 based on that video alone (even though I know it's not what the final game will look/play like) ...well sanity would eventually return and I'd probably make a better informed decision

Sprafa said:
And it won't change CPtStern. There will be no interactivity like we all loved to have. It's simply impossible without gazillions of scripting, and then it all plays out the same everytime, and you've gotta say total scripting like in that sequence looks pretty, but it would take too much time to make an entire 20 hour game of it...

I agree but say in the near future ...maybe games will be more episodic ..maybe you purchase/download a game that's only a few hours long but is as highly immersive as that video ..it would be more on par with being in the middle of a movie than a game. I'd trade length of game for that level of gameplay anyday
 
CptStern said:
killzone is deceptive in that it makes you believe you are not the focus of the battle ...unlike say ...pretty much every fps out there. Killzone seems to drop you into the shoes of a common grunt in the middle of a huge battle ...this is a concept that they've been promising since halo was first announced for the mac ...but no one seems to be able to deliver. By this I mean that I dont want to be the star of the show, I'd rather enter the world and have a choice of roles to play. IS this achieveable in the next gen of gaming? or is the next gen all about graphics as every previous generation has?

It won't happen, mate. I got the same hype from every single FPS in the last 2 years or so. They all announced these great videos, with great action sequences and lots of caratchers. Graphics or processing power won't suddenly change anything. If anyone has the power to change this it's not the Killzone team, who have proven themselves unworthy already.

And I would NEVER enjoy a 2 hour long game with 0 interactivity and full-on scripting to look like a movie.
 
Sprafa said:
It won't happen, mate. I got the same hype from every single FPS in the last 2 years or so. They all announced these great videos, with great action sequences and lots of caratchers. Graphics or processing power won't suddenly change anything. If anyone has the power to change this it's not the Killzone team, who have proven themselves unworthy already.

yes I agree...I've played killzone for pc ...it was terrible. I too have been waiting for it ...hl2 came somewhat close (well, if close means 1 % of the distance then that's "close")


the thing is I dont care about graphics (up to a point) ..they're good enough as they are right now ...if every game across the board used the same graphics engine for the next 5 years we'd see a tremendous leap forward in terms of gameplay. Developers would be forced to push the gameplay envelope just to get their head above the crowd. Graphics have almost reached a plateau ..yet gameplay has regressed (in some senses) since the 90's as graphics improved
 
Sprafa said:
And I would NEVER enjoy a 2 hour long game with 0 interactivity and full-on scripting to look like a movie.

my point is that it wouldnt be that heavily scripted ...think of it as a sandbox ..you're given all of these toys to play with but you determine what and how you play


I too wouldnt enjoy something that heavily scripted ...I like to do my own thing
 
CptStern said:
my point is that it wouldnt be that heavily scripted ...think of it as a sandbox ..you're given all of these toys to play with but you determine what and how you play


I too wouldnt enjoy something that heavily scripted ...I like to do my own thing

But it's impossible without heavy scripting. You would have a 40GB game that would take 100 years in the making. The coding would be humongous.

And you talked about is about to happen. When we reach photorealism (which isn't so far away, if you use the UE3 engine correctly you can almost nod at it for a sec ) devs will have to push the limits of gameplay
 
Gargantou said:
Uh, was Killzone released on the PC? Iirc it was PS2 only?



hmmmm ....could I be mistaking it for a demo I played on the pc that was a direct port of a console game ...hmmm dont laugh ...it was a game where you could duck and shoot over your shoulder ...wrong game huh? ....hmmm I always thought my transition into senility would be a smooth one, I guess it's here already ;)
 
CptStern said:
hmmmm ....could I be mistaking it for a demo I played on the pc that was a direct port of a console game ...hmmm dont laugh ...it was a game where you could duck and shoot over your shoulder ...wrong game huh? ....hmmm I always thought my transition into senility would be a smooth one, I guess it's here already ;)


That would be the game KillSwitch

it was even worse than Killzone.
 
Sprafa said:
That would be the game KillSwitch

it was even worse than Killzone.
not another 1 confused with killswitch. :rolling:
 
Sprafa said:
But it's impossible without heavy scripting. You would have a 40GB game that would take 100 years in the making. The coding would be humongous.

I agree, it would have to be scripted as shown in the video ...but my point is the "middle of a huge battle" that killzone seems to promise

Sprafa said:
And you talked about is about to happen. When we reach photorealism (which isn't so far away, if you use the UE3 engine correctly you can almost nod at it for a sec ) devs will have to push the limits of gameplay


I truely hope so ...doom3 proved that graphics without compelling gameplay is just a tech demo dressed as a game

incidentily I think some of the non-western developers are taking a stab at this ..as witnessed by such games as Stalker and boiling point (btw some people have already received their copy of Boiling point and have posted reviews here ..some AI bugs but the game is good overall)
 
CptStern said:
heheh ...guilty as charged :E
nm your arguments still stand. :)

yes ive been reading those boiling point reviews too, are you getting it? its out friday? bad week really.
 
Asian games are far too surrealist most of the times for my liking.

omg, man, just checked out Boiling Point, it looks like total shit.
 
jimbo118 said:
nm your arguments still stand. :)

yes ive been reading those boiling point reviews too, are you getting it? its out friday? bad week really.

yes, as soon as it comes out ..I really like the concept and the open-ended gameplay ...plus it's a preview of what stalker maybe like
 
Sprafa said:
Asian games are far too surrealist most of the times for my liking.


asian games? like final fantasy? too much of "big eyes and speedlines" for my liking ..I like my games more on this side of reality ...most asian games are too "cutsey" for my liking
 
Sprafa said:
I won't buy the PS3 just because of it tho, the PS3 controller looks like THE WORST FPS CONTROLLER IMAGINABLE. as a matter of fact it looks like THE WORST CONTROLLER IMAGINABLE. Can't see myself getting it.

And it won't change CPtStern. There will be no interactivity like we all loved to have. It's simply impossible without gazillions of scripting, and then it all plays out the same everytime, and you've gotta say total scripting like in that sequence looks pretty, but it would take too much time to make an entire 20 hour game of it...

I really can't see Sony knowing they have the best console control out and changing it without being confident its better.

Killzone did'nt need to sell the PS3 to me, the fact Sony is tagged on the console sells it to me ;) ...but none the less, Killzone2 looked ****ing amazing-ness-ness x 20 and hearing Epic say that level of detail is achievable on the PS3 makes it even more exciting because the Xbox360 looks like crap compared :D
 
S.T.A.L.K.E.R., especially from the viewpoint of the latest vids, looks like total overbloated shitzor.
 
Sprafa said:
S.T.A.L.K.E.R., especially from the viewpoint of the latest vids, looks like total overbloated shitzor.


I hope you're wrong ...I'd really like to see some underdog trump the big boys in the fps market ...I'm tired of run and gun games
 
Sprafa said:
S.T.A.L.K.E.R., especially from the viewpoint of the latest vids, looks like total overbloated shitzor.
I can't help feel that some people are unnecessarily pissed off or extremely angry with the PS3 so far. I can't work out exactly why, its not like theres been lies or anything said. All i can think is that its nintendo and xbox fans utterly shitting themselves after seeing what we've seen from the videos and running around saying 'its all scripted and pre-rendered!!!!' Maybe in an attempt to bring xbox or the revolution thing back into the fight. Seems like desperation to me!
 
I think you're overstating things. I've only seen people saying that Killzone was prerendered, and that's because it was. Where's the desperation? Why, in fact, would there by any desperation?
In fact, to my knowledge, we haven't even seen any games running on the Revolution yet. So where's the comparison?
 
I'm confused because STALKER is a pc game lol...or has there been some announcement its coming to PS3 or what?

Xbox and Revolution fans already know that the PS3 will be heaps and bounds ahead of both of them put together, hardware side so yeah, they probably are in denial of how much better the PS3 looks over the Xbox360 and Revolution.

Pi Mu Rho said:
I think you're overstating things. I've only seen people saying that Killzone was prerendered, and that's because it was. Where's the desperation? Why, in fact, would there by any desperation?
In fact, to my knowledge, we haven't even seen any games running on the Revolution yet. So where's the comparison?

Not really, it may be pre-rendered but Epic still believe that quality is within reach and Epic are the daddy's of new technology to be honest. They always come out with the nicest graphics first so i reckon they know what they're talking about.
 
Hectic Glenn said:
I can't help feel that some people are unnecessarily pissed off or extremely angry with the PS3 so far. I can't work out exactly why, its not like theres been lies or anything said. All i can think is that its nintendo and xbox fans utterly shitting themselves after seeing what we've seen from the videos and running around saying 'its all scripted and pre-rendered!!!!' Maybe in an attempt to bring xbox or the revolution thing back into the fight. Seems like desperation to me!

Talk to Pi Mun Rho. I totally agree with him. What they did with Killzone was what Bungie did with Halo 2 in E3 2003, make a beautiful scripted scene on the engine then push it beyond limits with ultra high textures/shading/res.
 
I wasn't comparing the other consoles, i was just saying the fan bases of those consoles seem to be coming forward and saying 'nah its not achieveable, its all rendered etc' I've seen a few threads and plenty of posts of people saying it, and perhaps desperation is the wrong word but it looks as if they have to point out that PS3 isn't that good, and in some cases the xbox is better. And from watching both conferences, i dont know how that can be said. It just feels like a great deal of hostility and anger towards something which could be a major step forward. Greet it with arms wide open!
 
You can't compare the PS3's Killzone2 to Xbox1's Halo. You, me and Pi Mu Rho don't know a single thing of what the PS3 can handle so for all you know, Killzone2's graphics could be well behind what the PS3 can really handle.
 
George Broussard, head of 3drealms
"Killzone wasn't in game footage, or real gameplay. It was essentially a movie, likely pre-rendered outside of a PS3, but at best rendered on a PS3 devkit using animation to drive everything.

Well, that's my take on it, anyway I think only the Epic demo, the EA boxing demo and some of the tech demos like the leaves, were running real time on real hardware. The rest were just renders of what may be possible on a PS3. Maybe we will hear some specifics from companies on that, but I suspect the above is true."





"Tim Sweeney, Epic (Unreal Engine 3)
Guys,

In addition to the Sony demos being shown by Phil Harrison, the Epic and EA presentations were the only third party portions actually running on the PS3 in real-time. But most of those movies, which I probably watched 3 or 4 during rehearsals for the event, look very achievable and some were probably rendered on the actual box but in non-real-time. When a system is year away, heck even with a system is 6 months away, it is reasonable to expect the power of the dev kits would still only be a fraction of the power of the final system.

I know we'll certainly be able to achieve much more on the final box than we were able to show in our demo after working with the early dev kit for only ~2 months. As Tim mentioned our demo only really showed off the power of RSX and then still we're talk about an RSX that's nowhere near as fast as the final one will be. When we get home from E3 we'll also start diving seriously into the power of the cell processor. This is a very powerful system!

Sony's cell demos were extremely cool and inspiring but are totally achievable, and over time even surpassable, by third developers like us because, as Tim Sweeney said, the development environment is made up of parts we're already intimaately familiar with: OpenGL, NVIDIA graphics, Linux, and PowerPC. Think about Epic's experience, for example. We rock on NVIDIA hardware. We have been doing OpenGL since Unreal1. We regularly ship our games on Linux and we've won several Macintosh Game of the Year awards including a special World-Wide Design Award directly from Apple for UT2004. We're going to be able to kick serious ass on PS3, and so are a lot of our licensees and other 3rd party developers, in a way that wasn't remotely possible on past consoles.

I should add that we're in a similar position for XBOX360. It's also made up of parts we're intimately familiar with.

My point is that developers are going to be able to get SO MUCH MORE power out of these consoles than they ever could in the past and so much closer to the raw power of the components.

The next generation is just going to be AMAZING!!! Next gen games will be a huge leap forward over current gen.

Can you tell I'm excited?"



It does seem like Killzone 2 wasn't playing in real time, sadly. Oh well... UE3 doesn't look too bad. :)
 
I really dont care about any of the new consoles ..I'll pick up whatever has the best games ..regardless of who makes it. Xbox ahd far superior graphics than ps2 yet struggled to keep up with sony in terms of quality games ..for every Halo there were at least 10 really bad games like Fight Club (dont ever buy this game, dont rent it, dont even look at it ..it's that bad, they broke the first rule from fight club so now they must never be mentioned again)
 
My backlash isn't really against the console itself, but some of its ardent (read borderline asshole) fans. It hasn't even been that long and I'm already being told "Dude, look at Killzone. Xbox 360 is dead in the water, man". I can't help but point out how they've been duped and how they're idiots.
 
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