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Exactly what I've been saying. Here's one of my usual long-email-advice-things-directed-at-whoever-finds-it-useful type of thingneozero said:I remembered that to fully incorporate all of this lipsynch technology, you;ll need voice actors.
Then I remembered that absolutely noboddy in the gaming commonity voice acts.
Damn
Which if thats true, you wont mind namingsimmo said:errrr, i'm not even gonna attempt to read that :|
Anyways, Hell Blaze has some pro voice actors
Pendragon said:So does Source Films, two at the moment (Bob Marsilio and Rip Coyne), more people waiting in the wings.
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Well said, you should (or I'll do it for you) compile these mini-essays into one big "What Not to Do" piece for .Dev. One minor gripe: I don't know how much 100-200 pounds is in USD, but for one day, that's really not that cheap, and it doesn't work if you aren't in direct contact with your actors or you live in the middle of nowhere (like yours truly), 2)
ComradeBadger said:I can see money being a very big problem.
cool, finally something the warez kiddies can't download off the net. Let's see where all their illegal software gets em now when mods end up costing as much as games did 10 years ago. That'll show em.ComradeBadger said:I can see money being a very big problem.
Fenric said:cool, finally something the warez kiddies can't download off the net. Let's see where all their illegal software gets em now when mods end up costing as much as games did 10 years ago. That'll show em.
naaaaaaaaaaaaaaa, but boy am I gonna gloat when their cracks get them nowhereqckbeam said:oh boy, you're angry aren't you
Fenric said:naaaaaaaaaaaaaaa, but boy am I gonna gloat when their cracks get them nowhere
Hell yeah well said.qckbeam said:Mods are really going to have to step up to be recognized with the advent of this new technology. That metaphorical bar has been shot through the damn roof, and to stand out you have to either match it, or surpass it. You have to match the quality of HL2, or surpass it. Mod creation (which is really a misnomer now) has progressed just like game development itself has. You can't do it on you're own, and your team can't just be average. Everyone has to be a star or you'll fall by the wayside.
It's funny really. If you're bad, you'll be ten times worse now. If you're great, you'll be ten times better