If I use some Doom III console tweaks, will they reset if I restart Doom III?

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I found some tweaks on www.tweakguides.com and I tried them on Doom III, then I restarted Doom III and they didn't seem to stay that way, especially the tweak: r_skipDiffuse 1.
Just wondering, if it doesn't stay, is there a way to make them stay?
 
I didn't explore the Doom 3 files when I had it installed, but I assume there will be some sort of config file where you can put in the commands you want. Save it, set it to read only and then it won't change.
 
i wouldn't set your doomconfig.cfg file to read-only, since this is where doom stores all its settings (therefore any options you change in the future within the game won't be saved).

instead, create a new text file in your doom3/base folder, name it "autoexec.cfg", and put any custom console command within it, using the seta command, for example:

seta r_skipDiffuse 1

doom3 will automatically load this autoexec file everytime you start the game. to ensure that it's working, once you're in the game, drop down the console, and just type "r_skipDiffuse" to display the current value for that variable.

as an example, here are the contents of my autoexec.cfg file:

Code:
// custom settings

// open console using just the tilde (no ctrl-alt necessary)
set com_allowconsole 1

// fps display toggler
bind backspace vstr toggle_fps
set toggle_fps vstr toggle_fps_on
set toggle_fps_on "set toggle_fps vstr toggle_fps_off; set com_showfps 1"
set toggle_fps_off "set toggle_fps vstr toggle_fps_on; set com_showfps 0"
seta com_showfps "0" // starting state of fps display

// enable player shadow & self-shadowing
seta g_showPlayerShadow "0"

// texture precache settings
seta image_useCache "0"
seta image_cacheMegs "20"
seta image_cacheMinK "200"

//

hope that helps ;)
 
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