DerbyDriver1985
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- Oct 21, 2007
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GameTrailers is hinting that Gabe might be confirming CS2, but in my pessimistic mind, I'm going to assume that Gabe will say there will be no CS2, ever.
BUT, if there IS a CS2, what sort of changes would you like to see realized in it? What differences would distinguish it from CS/CS:S?
Here's my list, ranging from cosmetic to game play:
1. All new player models including women, with the original player models also selectable.
2. Full model camouflage selection. If you're on Dust 2 or some map like that, let's say you picked the new Insurgent player model. You'd then be given a small list of camo to choose from. Snow, woodland, digital, tiger stripe, desert, all black etc. This would lend itself to more strategic play on some maps.
3. Buy Menu weapon upgrades with more custom load out save slots. Basically, you could add a LAM to any gun, a red dot scope, standard scope, extended magazines, and other things. You do not unlock these through achievements as in CoD4, they're immediately available should you have enough cash to afford them. I know achievements are fun, but why should CS be like every other game out there?
4. Different armor selections. Better armor costs more money. Pretty simple.
5. New weapons. Sure, you can download custom models and skins... but I'd like to see a complete overhaul of the weapons menu.
6. Game modes. One game mode could be a squad based mode, intended for tournament play. This mode would have one player acting as the squad leader. He would be in charge of the teams funds and select load outs for each player during the intermissions between rounds. He would direct the squad in real time during the round. This would require larger maps designed less for death match and more for squad based tactics, of course.
All of these options would have a cvar toggle so the server admin could decide what options to allow.
What are your ideas/suggestions?
BUT, if there IS a CS2, what sort of changes would you like to see realized in it? What differences would distinguish it from CS/CS:S?
Here's my list, ranging from cosmetic to game play:
1. All new player models including women, with the original player models also selectable.
2. Full model camouflage selection. If you're on Dust 2 or some map like that, let's say you picked the new Insurgent player model. You'd then be given a small list of camo to choose from. Snow, woodland, digital, tiger stripe, desert, all black etc. This would lend itself to more strategic play on some maps.
3. Buy Menu weapon upgrades with more custom load out save slots. Basically, you could add a LAM to any gun, a red dot scope, standard scope, extended magazines, and other things. You do not unlock these through achievements as in CoD4, they're immediately available should you have enough cash to afford them. I know achievements are fun, but why should CS be like every other game out there?
4. Different armor selections. Better armor costs more money. Pretty simple.
5. New weapons. Sure, you can download custom models and skins... but I'd like to see a complete overhaul of the weapons menu.
6. Game modes. One game mode could be a squad based mode, intended for tournament play. This mode would have one player acting as the squad leader. He would be in charge of the teams funds and select load outs for each player during the intermissions between rounds. He would direct the squad in real time during the round. This would require larger maps designed less for death match and more for squad based tactics, of course.
All of these options would have a cvar toggle so the server admin could decide what options to allow.
What are your ideas/suggestions?