imported model problem?

simon

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hi,
hope someone can help me out with this, i'm stuck :/
problem 1: i've been testing this for a few days now, and now that i finally get my model in the HAMMER editor, the textures don't seem to apply to it, and when i compile the map, i don't see my model at all?
model_prob.jpg

in-game:
ol_thecube0001.jpg


problem 2: when you look at the 1st screenshot, you can see i added all the "info_player" models, but when i enter the map in css, i can't join a team (teams are full it says)? what's the problem with that ?

hope someone can help, i'm desperate :sleep:

tia
 
Well it looks like it can't find your textures for the model, have you put them into the cs_sample_content/whatever folder AND the cstrike/ equivalent?

Some models don't appear when you make them a prop_static, try a prop_physics_override to see if that works.

For the teams are full thing, try lifting the player starts off of the ground a few grid notches.
 
thanks alot Stardog !
you helped on both issue's, but a new problem has occured
the players work now, and i can get my vehicle in HAMMER
(i didn't make the dirs in the sample_content folder)
this is how it looks in HAMMER:
model_prob_01.jpg

and this is in-game
ol_thecube0002.jpg


this is a prop_physic_override btw... with a prop_statis i get nothing, no even the ERROR model, so i guess the physic_override is the way to go, but why wont it show in-game ?

anyone ?

tia !!
 
well, i've got the model working in the mapeditor.. with textures
when i run it in-game, the model is there, the collision model works, except my textures are purple/black :/
howcome i can see my textures of the mode in HAMMER but NOT in-game ? anyone pretty please ? :/

thanks
 
here are 2 screens of the problem:
in hammer:
prob_01.jpg

in HL2:
prob_02.jpg


anyone ?
 
It must be something about the location of the textures. Are the textures in the cstrike/wherever-the-textures-are-supposed-to-go-folder?

I think Hammer looks for the textures in the sourcesdk/ folders, but cs looks for them in cstrike/, make sure you copy and paste them to the cstrike/wherever-model-textures-go folder aswell.
 
well, i had some help from "Lognoreng" on IRC, and he explained what i did wrong, so a BIG thanks to him
here it is!!:
ol_testmap0000.jpg

ol_testmap0001.jpg

ol_testmap0002.jpg

ol_testmap0003.jpg

ol_testmap0004.jpg
 
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