Hello.
I was wondering how you get a custom model into half life 2?
Like if you create the model in 3ds max (or an equivalent program), what file do you need to export it to?
How do you get it into the map?
Do you need to place the compiled model in some special directory?
I was wondering how you get a custom model into half life 2?
Like if you create the model in 3ds max (or an equivalent program), what file do you need to export it to?
How do you get it into the map?
Do you need to place the compiled model in some special directory?