R
rdoroana
Guest
I have an idea for a multiplayer mod that I would really like to go forward with, but to do that I'll need a team.
Two players (I'm still finding a way to make this work with more than 2 players) are put in a city map where loads of NPCs exist. One of the players plays the role of the Target and the other one the Assassin.
The target would have to follow his routines like go to work, go somewhere, etc.. He would also have free time of course. The target knows that someone in the NPC infested city is out there to kill him, but he doesn't know who it is.
The assassin needs to kill the target. He knows who he is he just doesn't know where he is.
If the target has 'met' the assassin then the routines he has will be null and he can do whatever he pleases such as run, escape de city, deal with the assassin.
Each round would be in game time 24 hours and real time (our time) maybe 24 minutes. (I still need to figure out good times)
You'de be able to buy weapons (obviously) and I was also thinking of some AI cops to which you can report the assassin once you have met him.
This is just an idea but I would really like to go forward with it.
Oh, I also thought of a name, not very interesting really: Survival 24 (As in survive for 24 hours...)
Well, what do you guys think?
If you want to help me (I'd really appreciate it, coders, modellers, anyone that can help) then PM me.
Thanks in advance.
Two players (I'm still finding a way to make this work with more than 2 players) are put in a city map where loads of NPCs exist. One of the players plays the role of the Target and the other one the Assassin.
The target would have to follow his routines like go to work, go somewhere, etc.. He would also have free time of course. The target knows that someone in the NPC infested city is out there to kill him, but he doesn't know who it is.
The assassin needs to kill the target. He knows who he is he just doesn't know where he is.
If the target has 'met' the assassin then the routines he has will be null and he can do whatever he pleases such as run, escape de city, deal with the assassin.
Each round would be in game time 24 hours and real time (our time) maybe 24 minutes. (I still need to figure out good times)
You'de be able to buy weapons (obviously) and I was also thinking of some AI cops to which you can report the assassin once you have met him.
This is just an idea but I would really like to go forward with it.
Oh, I also thought of a name, not very interesting really: Survival 24 (As in survive for 24 hours...)
Well, what do you guys think?
If you want to help me (I'd really appreciate it, coders, modellers, anyone that can help) then PM me.
Thanks in advance.