Varsity
Newbie
- Joined
- Apr 13, 2004
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I though this would be an interesting excercise. Post your list of quesions e-mailed to Valve that never got a response. Obviously, keep it sensible. Don't post spam, 'hi what's up', or common topics that have already been answered thousands of times.
Mine:
Mine:
Will we see a Source tech demo/benchmark before, during or after HL2's release, or at all?
Quoted from Gabe in this e-mail: http://www.halflife2.net/forums/showpost.php?p=23903&postcount=2
> The way Source is designed, hardware manufacturers can update materials to take advantage of new hardware as it comes out by shipping updates (probably via
> Steam). So if they come out with a 512 MB card or double the number of instructions possible in a pixel or vertex shader, then customers who have that card can
> be updated to take advantage of that.
Does this mean that only those with the affected hardware will be updated? Surely if that were true it would reintroduce the 'which version do you have' troubleshooting headaches that Steam was partly designed to avoid?
My other question is will Steam feature some form of system spec analasys to check if your computer can play the game you are about to buy/download?
1. Does sound echo and reverberate around levels in Source? For
instance if something is happening around a corner does the sound
come around the corner or directly from the source (like in HL1)?
2. Entities still seem to be either 100% in shadow or out of it, like
in HL1. This is most visible in the Strider video with the windows
on the tram and the resistance fighters. Has this been fixed/improved?
3. Does/will Steam use a bittorrent-like uploading of content to
other clients?