info_player_deathmatch...?

  • Thread starter Thread starter DoctorGordon3
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DoctorGordon3

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I only see an info_player_start in Hammer here, not an info_player_deathmatch. Now its been a few years since i've made a deathmatch map, have things changed? What am i suppose to do?

Thanks
 
im still trying to get to the bottom of this, but the info_player_start works for hl2mp deathmatch starts if thats what you mean. and both resistance and combine use that same entity.
 
Heres the deal:

I got about 20 of these around my map. When i go in to test the map (via hl2dm), and kill myself a bunch of times...i always spawn at the same one.
 
hmmm interesting. well there is a info_player_deathmatch, but its only if you load the counterstrike source FGD.
 
Got it working. Added the CS FGD then just placed the info_player_deathmatches.

Thanks.
 
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