Ok, lets start off:
- There are no .RFA files, instead there are .zip files, which are packed in store mode with no compression.
- The .con files seem to be in objects_server.zip.
- The visuals (models and textures) seem to be in objects_client.zip.
- The model files are in .bundledmesh format.
- The code looks somewhat the same as Refractor 1, but it's got a completely different setup than Vietnam and 1942.
Has anyone stumbled upon any other information that is adequate in building some custom tools, just in case the MDT isn't that good?
- There are no .RFA files, instead there are .zip files, which are packed in store mode with no compression.
- The .con files seem to be in objects_server.zip.
- The visuals (models and textures) seem to be in objects_client.zip.
- The model files are in .bundledmesh format.
- The code looks somewhat the same as Refractor 1, but it's got a completely different setup than Vietnam and 1942.
Has anyone stumbled upon any other information that is adequate in building some custom tools, just in case the MDT isn't that good?