poseyjmac
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im trying to figure out how it can be applied for gaming purposes. im using IPCop 1.4.2, but this applies to any firewall that uses traffic shaping.
how would you get it to work right, for say steam, when you want all server refreshes to be quick and accurate, plus ping times? i don't know which ports to use, because people use a wide range of server ports, from 27015, to whatever else. so how does one make traffic shaping for gaming work? specifically steam
how would you get it to work right, for say steam, when you want all server refreshes to be quick and accurate, plus ping times? i don't know which ports to use, because people use a wide range of server ports, from 27015, to whatever else. so how does one make traffic shaping for gaming work? specifically steam