Invisible models ? What the hell is going on ?

W

WaterWolf

Guest
Hello,

I've been building a map but my prop_phys entities are behaving very strangely. Sometimes they are invisble but can still be pushed around and broken. Sometimes they are visible but I can walk straight through them and yet I can still pick them up and break them ! There seems to be absolutely no pattern to when they work properly and when they don't.

What the hell is going on ?!
 
Each model has encoded into it a certain type that it's supposed to be used with, some models aren't meant to be used as prop_physics objects, you can try prop_physics_override I believe that often fixes the issues.
 
Don't forget about your StartFade and EndFade properties also (those two circles in the middle of the 2D view of the object).
 
As dart321 says, check the StartFade and EndFade in the entity properties, if you accidently moved the circles by mistake they dont seem to ctrl+z back to the right properties.

Most models have default Startfade of -1 and EndFade of 0.
 
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