Is anyone else just not that excited about HL2DM?

adamkelt

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Hell, maybe I'm the only one. DM has never really held my interest for long. CS seems to be a much more complicated game.

Hear me out - with DM, your goal is to run around and shoot as many people as you can. Period.

In CS (and other team-based games), your goal is to run around and shoot as many people as you can, AND accomplish your objective.

I'm not trying to flame, but it seems that DM is really just running around, mashing the trigger and blowing people up with no real context.

ALL IMO
 
have you even tried it? I was playing it today at Lan Arena and it was so much fun. The physics is amazing, way better than CS: Source, i remember shooting a toilet at a guy really high up and knockinh him off. Then this other time a friend on my team shot one of those balls of energy and I caught it with the manipulator and fired it at an enemy. DM has tonnes of potential and I could see some really nice objective maps being made for team play, a la combine vs. resistance. Far more fun that the massively over-rated CS.
 
got some points i guess ...

how is CS overrated? it is very fun to play and one of the most popular games that surpassed hldm and probably hl2dm.
 
yes hl2dm is wicked awesome. cs is pretty good too, but i think a deathmatch is less serious. im sure you would have a small amount of bitching in hl2dm than to that compared to the bitching i see in cs.



edit- i have bad grammar im sorry.
 
I think HL2DM are awsome.. ur not dependant on some noobs abbility for the time, if a noob is present hes just an easy frag for you. :)
 
Why do people like toast and butter when they can have a full continental breakfast? Simplicity is nice sometimes. :)
 
I wasn't one of those "where's the HL2DM? :(" people because I'm not big on multiplayer games. I didn't really care if Valve included it or not.

But now that I have it, it looks like fun, so I'll take it for a spin and see how it works.

_-_-SELAS-_-_ said:
I think HL2DM are awsome.. ur not dependant on some noobs abbility for the time, if a noob is present hes just an easy frag for you. :)
Since the game has only existed for two days, you're a newb too. :p
 
Quake and Unreal Tournament are the only deathmatch games that I've really been interested it. Maybe it's because they are extremely fast-paced, unlike HL2.
 
yes, HL2DM is totally overrated. i've lost interest after an hour of play. back to cs: source for me, an actual thinking mans mp game.

yes, i said it. dm sucks.
 
I too, am not a great fan of DM itself (not specifically HL2DM, just DM in general), TDM is alright, but still a bit too random for me. That said, I think theres potential in HL2DM to have some nice objective based maps. I'm really glad they released it now so we don't have five unofficial HL2DMs all competing for attention with only a few good maps for each one. Now mods can be more focused on innovating from here, not just setting up the basics.
 
adamkelt said:
Hell, maybe I'm the only one. DM has never really held my interest for long. CS seems to be a much more complicated game.

Hear me out - with DM, your goal is to run around and shoot as many people as you can. Period.

In CS (and other team-based games), your goal is to run around and shoot as many people as you can, AND accomplish your objective.

I'm not trying to flame, but it seems that DM is really just running around, mashing the trigger and blowing people up with no real context.

ALL IMO

and some people enjoy that, pure non stop anihilation. and come on, for most in cs the objectives are a mere flicker in the back of most players minds. Not to mention that cs is just as repetitive and OLD as anything still being played.
 
Someone always doesn't agree with the masses, and has to post the thread about it.
 
hl2dm: sooooo boring, ok if you're pissed i suppose but bloody rubbish any other time.
 
HL2DM sucks as it is... it could be a lot better, and I hope the mod community will improve it with better maps and modes... but as it stands now... its hyper-gay
 
I thinks it gets repetitive after an hours play. I never liked DM games like this because the players move so damn fast...(unrealistic like)

There's quite a few DM games like this....

The only real MP DM game I've ever liked is AmericasArmy. Realistic movement. I doubt I'll play this a again. I haven't finished SP yet anyways.

Question : Whay is it that so many MP games have these rapid moving players?....it's just not right.
 
mikren said:
Question : Whay is it that so many MP games have these rapid moving players?....it's just not right.

Tradition. Basic deathmatch.
 
Different strokes for different folks.

I like both, myself. CS is fun when you want strategy, but it isn't as exciting. The only time I get the adrenaline level of HL2: DM in CS is when I'm the only guy left on my team fighting against two or three on their team.

I love playing with small numbers of people. Especially when someone's got a rocket, someone else has crossbow, and I've got the 357. Skill and reaction speed determine the game.
 
I think DM can be pretty fun sometimes. Playing with just a couple of friends is really cool.
But the DM now really needs new maps, I liked maps like crossfire or gasworks where you were like Ok I'll try to go to the bunker to push the red button, or go to the high tower to snipe ... small personal objectives (maybe even shared with friends) is what makes DM fun for me.

CS for me is boring because the weapons are boring. Everyone is always using the same weapons...
 
I find that cs is a hundred times better that HL2 DM because its much more... i dont know... not so lame. in cs every kill is more important so you feel even better about it, on HL2 DM i went on there for the first time and just rocked a server (score estimate: 53-16) and din't really have much fun (I mean fun like a challenge fun)
 
it just basically comes down to peoples playing styles.

some people have much better reaction times and co-ordination, and are therefore better suited to fast paced games, with lots of action. i remember back in the Quakeworld days playing on dm4...frag after frag, literally fragging someone every 2 seconds with the Rocket Launcher, controlling the powerups for like short 20 minute games. very fast and exciting.

other people who arent as quick, or whose reactions arent as good prefer slow paced games like CS. methodical, more strategic - they dont get fragged as often and the learning curve is a bit more forgiving.

basically DM games are a lot harder to get anywhere in - its hard to learn cos you can be getting your ass handed to you every 5 seconds by someone like...me :D
 
HLDM2 and CS are fun to play when you get sick of one you just go play another. They are two different kinds of games and variety is always good to keep you interested. Thats why I love how there are so many different mp games that u can play with steam, ie cs, hldm, opp4ce, dod, etc. I love playing different games.
 
I see HL2DM more as a proof of concept. It is obviously rough
around the edges and what makes most servers hell to be is that
everybody ignores you when you say something but shoots you half
a second after you've respawned in the neck with a toilet bowl.

This is not CS. There are no set rules, there is no expectation of a
certain style of play. Just uncivilized noobs spamming away with the
Magnum (instakill - booh, hiss). Wait for the enterprising modmaker
to do something interesting with it. And do not be surprised that it
will look like XYZ (CS:S, UT2004, Doom 3, etc, etc).

I'm glad Valve gave us the MP as proof of concept. There obviously
wasn't time to smoothen it up, but hey I'll bet people would be going
"it's 2007 and now we get MP, while all the time we knew how little
work it was to get the network functions working! #@$(*@&$", etc.
had Valve decided to wait an ungodly long time for this to release.
 
adamkelt said:
Hell, maybe I'm the only one. DM has never really held my interest for long. CS seems to be a much more complicated game.

Hear me out - with DM, your goal is to run around and shoot as many people as you can. Period.

In CS (and other team-based games), your goal is to run around and shoot as many people as you can, AND accomplish your objective.

I'm not trying to flame, but it seems that DM is really just running around, mashing the trigger and blowing people up with no real context.

ALL IMO

In all seriousness I've played cs for 6 somewhat years now. And I in all honesty, public servers and private, cannot remember the last time a team was out to complete the objective, over than to just utterly destroy the other team. HL2dm, in time, will definately be heaps and tons better than cs. I already am having more fun in dm than i ever did in cs. Also, after seeing hl2dm, I really can't wait for Sven-Coop 2. It's going to be insane whatever they come up with utilizing source. HL2dm right now though, holds my top spot for mp.
 
I was excited about it, then I realized that no matter what Valve does to make a game revolutionary, people are still gonna whore the same weapons and tactics that they did in every other DM since time began. If I want the same old gameplay from every DM in the last 7-8 years, I'll play something that runs better. ;)
 
Yes the same old gameplay as the last 7-8 years of games that had dm. Tell me....where can I find one in the past...well...no...in the history of video games where I can jolt a busted car down a street and maul 4 guys shooting me with smgs and magnums?
 
ShinRa said:
Yes the same old gameplay as the last 7-8 years of games that had dm. Tell me....where can I find one in the past...well...no...in the history of video games where I can jolt a busted car down a street and maul 4 guys shooting me with smgs and magnums?

Yeah, see, that would be great, if everyone else didn't bunny hop and whore magnums and rocket launchers ad nauseum. That's what I'm talking about.

If you actually bothered to read my post, I said that the game is revolutionary, but people don't bother to play it that way. They default to all the old shit they used to do and make the game just like any other.
 
Gotter said:
Yeah, see, that would be great, if everyone else didn't bunny hop and whore magnums and rocket launchers ad nauseum. That's what I'm talking about.

If you actually bothered to read my post, I said that the game is revolutionary, but people don't bother to play it that way. They default to all the old shit they used to do and make the game just like any other.

Idk what servers your playing on then. I always have ppl barricading doors and setting up traps in tdm. And in regular dm theres never a whoring problem.
 
Wow, did NOT expect this kind of reply!

Gotta run, but I WOULD like to say that I appreciate the intellegent discussion rather than knee-jerk flaming. Seems everyone's of the mindset of, "Hey, that's my opinion, and your opinion is fine, too."

Rare these day son most forums. :)
 
Agree with title. Just not that exciting.

Those of you enjoying it, feel free to continue. I'll play something I like. (Natural Selection)
 
Well, for me DM is insanely fun. You deffinately need more immediate skill then in Counter-Strike. In every game DM and TeamDM I've played so far I've been #1. Maybe this is why its so fun, because I can kill those people "whoring" the .357 and Rocket Launcher. Also, I see more people on the servers I'm on using the Grav Gun then any normal guns.

Maybe you folks who don't like the DM should try Team Deathmatch, its much more fun IMHO.
 
HL2DM just doesn't excite me. I played last night for about an hour or two, and couldn't get into it. It was too easy and repetative. Just a bunch of people throwing objects or bullets in every direction looking for a kill. It was incredibly laggy too. But I'm sure that's because most of the servers are setup on home DSL/Cable connections. I'm sure plenty of people love mindless carnage, but it just doesn't satisfy me.
 
I don't think it's that fun. The reasons?

1. LAG!!! Terrible terrible lag!

2. Unbalanced weapons, like the all powerful magnum. The only excuse for dying when you have the magnum is if someone else shoots you with another magnum.

3. Just doesn't feel right. The game wasn't designed with deathmatch in mind, and you can tell. It doesn't that cohesive experience and fun factor that games like Unreal Tournament and Halo have.

Hopefully these things will be fixed soon.
 
I wasn't all that excited about it. I really want Team Fortress: Source or whatever they want to call it.
 
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