brisck1
Newbie
- Joined
- Jul 17, 2003
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I need to make a non solid brush which will cast shadows like normal bsp geometry does. It will be a static brush and will never move.
I have tried func_illusionary and func_brush but neither casts lightmap shadows.
Is there any way of achiving this?
I have tried func_illusionary and func_brush but neither casts lightmap shadows.
Is there any way of achiving this?