is this hacking CS or just tweaking with its settings?

Lou

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I have been trying unsuccesfuly to find a way to reposition the radar on the upper left corner of the screen to a place that is easier for me to see, such as the lower middle of the screen. I found several websites that explain how to do this, but the procedure is somewhat complicated. I need to download a program which analyzes (I am using the word "analyzes" very loosely here) Steam's files, and then, after I do this, I have to edit a textfile with the new coordinates of the radar. Sounds like a cool 15 minute project, but is this considering 'hacking' Steam? I don't want to lose my account just because I tried to reposition my radar...
 
No it's not considered hacking. There's actually a program out there that uses an openGL interface (If I remember it correctly), and you can just drag the radar around the screen (as well as many other items like the health bars).

Ok here's something from "Paegus" in the Counterstrike Forums (So kudos goes to him):

If you're like me, you like to change things around to your own liking... I for one cannot stand the RADAR being way out of my field of view as i'm keenly focused on the crosshairs. As it turns out most of your HUD elements are repositionable:
csitaly00070ax.th.jpg


For example, your radar is defined by...
steam/steamapps/account/counter-strike source/cstrike/scripts/hud_layout.res wrote:

HudRadar
{
"fieldName" "HudRadar"
"visible" "1"
"enabled" "1"
"xpos" "c-64"
"ypos" "c64"
"wide" "128"
"tall" "128"
}


for the x & ypos locations it counts from the LEFT and TOP of the screen and it scales from a screen of 640x480

if you wish to position based on the center of the screen (320x240) prefix the number with a c to go UP or LEFT from the center subtract the number from c

if you wish to position from the RIGHT (on the X axis) append the number with an r

if you wish to position from the BOTTOM (on the Y axis) append the number with a b. though you may need to subtract from b... i dont remember.

-----------
Hope that helps.
 
dekstar said:
No it's not considered hacking. There's actually a program out there that uses an openGL interface (If I remember it correctly), and you can just drag the radar around the screen (as well as many other items like the health bars).
-----------
Hope that helps.

Yeah that helps. The only problem is that the scripts folder doesn't exist (check to see if you have it)... That's what I need the program I was talking about for... My understanding is that the program creates that folder and that file...
 
Lou said:
Yeah that helps. The only problem is that the scripts folder doesn't exist (check to see if you have it)... That's what I need the program I was talking about for... My understanding is that the program creates that folder and that file...
Well the files exist in the GCF's. You can use GCFScape to extract the files (Like WINZIP or other such extraction tools) to the corresponding folders in your source directory.

Breakdown: Usually when you load CSS, it runs directly from the GCF's. But when you install a custom file, Steam decides that you want that file to be loaded, and looks to the folder for the resource. So if you put a file in a directory corresponding to the GCF files, then Steam will load that into the memory instead of the GCF's version.

Get GCFScape here: http://nemesis.thewavelength.net/index.php?c=76#p76

EDIT: So basically what you do is download GCFscape, and then open the Counter-strike Source: Shared (I think it is) GCF file. Look to the 'counter-strike source/cstrike/scripts/hud_layout.res' directory, and extract the file to the corresponding spot on your harddrive (c:/program Files/steam/steamapps/counter-strike Source/cstrike/scripts/). Then change what you want, and Steam will load that version instead of the default. Deleting the file will once again make Steam load the default hudlayout.res
 
dekstar said:
Well the files exist in the GCF's. You can use GCFScape to extract the files (Like WINZIP or other such extraction tools) to the corresponding folders in your source directory.

Breakdown: Usually when you load CSS, it runs directly from the GCF's. But when you install a custom file, Steam decides that you want that file to be loaded, and looks to the folder for the resource. So if you put a file in a directory corresponding to the GCF files, then Steam will load that into the memory instead of the GCF's version.

Get GCFScape here: http://nemesis.thewavelength.net/index.php?c=76#p76

EDIT: So basically what you do is download GCFscape, and then open the Counter-strike Source: Shared (I think it is) GCF file. Look to the 'counter-strike source/cstrike/scripts/hud_layout.res' directory, and extract the file to the corresponding spot on your harddrive (c:/program Files/steam/steamapps/counter-strike Source/cstrike/scripts/). Then change what you want, and Steam will load that version instead of the default. Deleting the file will once again make Steam load the default hudlayout.res

I got it to work :) Thanks
 
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