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Darkside55

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Marvel vs. Capcom 3 almost official, according to Planet Xbox. An inside source for PX360 has dropped some details:

- The game will be disc based
- The gameplay will be 2D, a cross between MvC2 and SFIV
- Full 1080p
- MvC3 team has said this game will "blow fans out of the water with the sheer number of characters this game includes"
- Characters already confirmed: Wolverine, Spider-Man, The Hulk, Storm, MAG-FUCKIN'-NEATO
- The game will be shown AT E3 THIS YEAR

http://www.planetxbox360.com/article_10306/Marvel_vs_Capcom_3_is_Coming_to_Xbox_360_from_Capcom

yi6ht.jpg
 
you mean Disney vs Capcom
 
- The gameplay will be 2D, a cross between MvC2 and SFIV
Wait wait. What does this mean? 2D gameplay could still mean 3D graphics. How do you have a cross between two games that both have 2D gameplay, but different graphics? 3D backgrounds, 2D players? Vice versa?
 
I imagine it'll be like TvC, but I'm just going by what the article said: "...it is not tradition 2D fighting, think more of a cross between Street Fighter IV and the original Marvel vs. Capcom 2."
 
I don't care about this one. My most wanted game could be Capcom Vs. SNK, but SSFIV would be nice on the PC...

yeah.
 
SSFIV got announced for arcades, so there's the tiniest chance there might be a PC version.

Also I'd rather have another CvS too. I need more Geese Howard in my life. But this is still good news.
 
Yeah, that was cold. But I just shunned this game in the arcades, and well, it just doesn't feel right. And when I was fighting the Captain America with Mega Man or some shit, just what in the **** is going on. It's like Marvel and random Capcom characters don't belong at all. Not even Nightstalkers. Don't mix these universes! I hate to rag on it, but I'm just not interested with copy pasted fireball moves. It cheapens the whole experience.

I don't know man, honestly I'd pick it up when it's cheap as hell anyway, if not just to see the awesome hand drawn graphics. But it's not like I can expect a PC version, so
 
Marvel vs. Capcom 3: It's about time we got a real, high-definition upgrade to one of the best fighting games ever created. From the information we have heard the game will be disc-based (no more XBLA or PSN for MvC fans) and the graphics will be seriously upgraded, running at a full 720P
Fail...
 
According to EventHubs it'll run at 1080. Joystiq says 1080 also. I could swear the PX360 site said "A full 1080p" too. Maybe they edited it?
 
Is this seriously touted as a "feature"? How hard is it to have a 1080 pixel vertical resolution in a video game?
1080p is really good for SF games. In the arcades
"Street Fighter II' - Champion Edition". - TECHNICAL - ... Video resolution : 384 x 224 pixels. Screen refresh : 60.00 Hz ...
 
>>Comparing an arcade game from 1991 to a modern current gen console game

What the hell does it matter that SF2 had a low resolution? That was 1991. It's ****ing 2010 now, making a brand new game on a current gen console, games should have high resolutions. There is no excuse and this should not be a big deal.
 
You just don't understand the fightan, man. You just don't understand.
 
>>Comparing an arcade game from 1991 to a modern current gen console game

What the hell does it matter that SF2 had a low resolution? That was 1991. It's ****ing 2010 now, making a brand new game on a current gen console, games should have high resolutions. There is no excuse and this should not be a big deal.

Still, when I think of SF, I think of gigantic pixels (but they were awesome). So I still think it's worth mentioning that it's high res. It's for the old school fans, man.

Now you will be able to see the details in the characters faces, and shit.

It's funny because this tiny sprite rip
cody.gif


used to take up 1/2 of the height of the screen in the arcades. And the monitors were like 26" too, making the pixels even bigger.
 
Remember how they just kept scaling Morrigan's decade-old sprite? Even for CvS2 she's got the same sprite she had from Darkstalkers 1. Pixel-licious.
 
Yeah that one's ridiculous. I hope they continue that tradition forever. I hope they never have to draw another overly-spherical nipple-less boob.
 
Talking about DarkStalkers, I hope they make another one. The game has some of the most wicked characters with some of the most awesome moves I have ever seen.

The characters are uniquely designed, and is a breather from the regular fighting games we see.

Make darkstalkers 4 capcom! I want to know who won the final fight between Jedah and Demitri!
 
Is it safe to say Chris will be replacing Jill in the lineup with his boulder punching expertise?
 
I want a character selection grid size like one of those Mugen ones:
0.jpg
 
Ryota Niitsuma said:
Right now the development team is looking at having about 30 characters

SSFIV has more characters than that. MvC2 had like, what, 47? Capcom I am now disappoint.

Also, game set for spring 2011, runs on MT framework.
 
I'd rather have 60 well done and well balanced fighters than a bunch of weird ass, overpowered, only having 2 moves characters that I'll never find again in that mess.
 
SSFIV has more characters than that. MvC2 had like, what, 47?

56.

I am also disappoint to hear that they're cutting the character count in half, but production value on characters is not what it used to be I suppose ...
 
My only hope is that the reason the cast is halved is because they're going to focus on everyone being a viable fighter so that we won't see the same cookie cutter teams at high-level play.
 
Looks like we'll be getting Dante (or Nero can't really tell) and Frank West F*CK YEAH. I'll be mad if Gene isn't in. Hell even the Rearmed version of Rad Spencer would be alright what with his god damned bionic arm and shit. Samonosuke, Jacques, or Jubei from Onimusha would be pretty awesome too.

msk7bo.jpg
 
CURLY MOUSTACHE


The ??? in Willie's picture looks like it could be Nova. The shoulder pads seem right, but the head looks a little off. I mean it COULD be the helmet, but the sides would be pointier. Depending on the way he's standing though...
 
I thought it was Seth. He's big on "claw hand" poses. WTF are you talking about pringles and curly mustaches for?
 
It kinda does look like seth actually now that you mention it.

Anyway. Deadpool.
 
**** yeah Felicia.

Just post some pics of her whenever they're available and I'll be happy.
 
I knew what was in that spoiler before I clicked it, swear to god.

I'd hit it if she were Asian
 
There are no such things as asian catgirls. They would eat themselves to death.
 
SHIT YEAR DANTE YOU ARE A MOTHER F*CKER NOW WHERE ARE MY GOD DAMNED GENE, TASKMASTER, FRANK CASTLE, AND RAD SPENCER?

"In the latest Game Informer magazine, Dante (Devil May Cry), Felicia (Darkstalkers), Deadpool and Captain America were listed as confirmed characters for Marvel vs. Capcom 3.

Here's a list of details and impressions from the write up.
• MvC3 is using the Tatsunoko vs. Capcom scheme to be more accessible, but will retain stuff like Hyper Combo cancels, Snapbacks and assists.

• The game will have the alpha, beta and gamma assist types, just like in Marvel vs. Capcom 2.

• MvC3 aims to knock down the wall of complicated controls and open up the field of strategic fighting to all comers. This means fusing the accessible controls of TvC with tried and true MVC2 gameplay.

• The game has simplified launch attacks which are universally performed with one button, the Exchange button. This can also be pressed along with certain directions to slam opponents into the ground, leaving them susceptible to combos. Players can also hit the Exchange button in midair to tag in other team members on the fly. You can also counter exchange moves by guessing the correct exchange move to input at the same time as your opponent.

• Deadpool's teleportation device will comically malfunction if you spam his teleport move. Also, he breaks the fourth wall by beating his opponents with his health bar.

• Chris Redfield uses his weapons from Resident Evil 5, his shotgun and the "shock stick."

• Moves from the previous games seemed to have been retained. Wolverine and Hulks' Supers are shown."

More info. Dante gets his god damned guitar Nevan as a weapon and he's based on his young DMC3 appearance.

--Captain America, Felicia, Deadpool, and Dante confirmed. Though no screen shots are given of these new characters, they do have small bios.
--Cpt. America: "This founding member of the avengers returns with his indestructible shield to deliver combatants to justice. He preserves most of his handy move-set, complete with deadly shield-a-rang tosses and evasive cartwheel maneuvers."
--Felicia: "Capcom's catgirl returns with her claws out to deliver quick and nimble combos to anyone distracted by her jiggle physics for too long. She is also able to summon a helpful little catgirl partner to double her threat."
--Deadpool: "Deadpool has the ability to teleport around the battlefield, but do it too many times and his device will backfire to hilarious results. Even breaking the fourth wall, Deadpool's special consists of beating down opponents with his own life bar."
--Dante: "He may be based on the young Devil May Cry 3 protagonist, but this Dante comes equipped with the best moves from the entire series. He can juggle rival fighters with his dual pistols, close distances by sliding on his knees while playing Nevan (his guitar weapon), and even activate his deadly Devil Trigger mode to increase his speed and power."
--Chris: "This BSAA agent brings over every weapon he can carry from Resident Evil 5 into Marvel vs Capcom 3. Chris devastates opponents with his pistol, shotgun, submachine gun, magnum, satellite laser, and grenade launcher (complete with fire, ice, and electric rounds). He also has a slide attack utilizing his electric baton."
--The Hulk: "Bruce Banner returns in his pissed-off form, and somehow he's even more monstrous than before. This green juggernaut is still sluggish, but his immense power and earth-quaking special make him a good bruiser for your team makeup."

--Wolverine: "Logan's claws ravage everything unfortunate enough to stand before him in brilliant swipes of color. His trademark Berserker Barrage move return as both an assist move and a special, making him a perfect main for your team and also a menacing assist character."
--Morrigan: "Darkstalkers' seductive succubus continues the battle with all her otherworldly moves. She catapults opponents skyward with a gigantic spear summoned from the ground and delivers flying reverse pile drivers."
--Iron Man: "Sleeker and slimmer than MvC 2's Tony Stark, this iteration of Iron Man better reflects his current style in the comics. The gold and maroon superhero's gigantic laser cannon still makes for a great assist, and his jet-boots make him ideal for aerial maneuvers."
--"If you were disappointed that you didn't see certain no-brainer Capcom characters in Tatsunoko vs Capcom for the Wii, don't give up hope. Niitsuma confirmed that big characters like Dante were saved from Tatsunoko for Marvel vs. Capcom 3."
--MvC2's cast recycled 15years of backlog and that's a large reason why it had such a big cast. "The morrigan you saw in 1994's Darkstalkers was basically what you saw in 2000's MvC 2."
--MvC3's characters all started from scratch.
--Capcom is paying a very large attention to detail to make sure all the characters are very in-character and act like themselves.
--GI raved about the graphics for a good paragraph, apparently lighting is superb and iron man's armor has reflections.
--GI seemed very impressed with how Dante was represented in the game. "His cockiness and bravado shines through in every action, doing the white-haired badass justice."

--They want to maximize depth while minimizing complexity, so that's why they decided on TvsC style light, medium, and hard attacks.
--Uppercut move is further simplified from TvsC, it receives it's OWN button, called the "exchange" button. Now in addition to uppercutting, you can choose the direction you slam them in, and continue the combo (like slamming them into the ground)
--Catch to that is if your opponent presses the same exchange direction as you do in a combo, than they escape your combo and counter with their own. "This exciting rock-paper-scissors element complements the simplification of launching foes into the air, integrating a new fold of strategy for hardcore MvC fans to chew on."
--A sort of cross-over areal rave can be performed, where you can safely change your character in the middle of an air combo, using the exchange button. (I'm assuming this works like tvc but the article doesn't exactly specify)
--Story mode is being slightly improved, with "beginning and ending story bookends, along with in-game events to keep it fresh in players' minds. Producer Ryota Niitsuma insists that though this story is better than in other MvC games, it doesn't steal the spotlight from the action."

--It's just Marvel Vs Capcom, absolutely nothing was said about another party. Random guy on youtube was just spouting bs.
--Sales of Marvel Vs Capcom 2 surpassed their expectations by a whole lot.
--Marvel is at it's "strongest point ever" right now, they decided it was the perfect time to create a game like this.
--Disney did not impact the project positively or negatively in any way.
--Game runs on MT Framework engine that LP2 and RE5 run on.
--From the screens, the game looks VERY VERY VERY comic book-y, it actually looks very different than MvC2 did, most of the colors are very bright, and again, VERY comic-book looking. They basically look exactly the same in gameplay as they did in that trailer. If TvC was eastern anime styled, than MvC3 is western cartoon styled.
--Backgrounds will be lively. J Jonah Jameson is in a helicoptor in the background of the Daily Bugle stage shouting and pointing at the players. There's also a parade in the background that has huge air balloons of characters like Spider-Man and Viewtiful Joe. Servbots and Tron Bonne in the background of the Megaman Legends stage.
--"The flow of combat is just as intense and hectic as MvC 2, and all the hardcore elements remain intact. Three-on-three tag-team combat returns, complete with the assists and team building structure of the previous title. Veterans can look forward to alpha, beta, and gamma assist types, snapbacks, and hyper move cancels. Even if you don't know what a snapback is, you're still going to be able to pull of show-stopping aerial raves, since the team at Capcom is streamlining the process for executing advanced maneuvers."
 
TvC controls, exchange button
I've been trolling with this for like two, three days now. Every list thread, every general MvC3 thread, I'm in there with my coolface. Got a good MvC3 thread going? "Only 30 characters!" "TvC controls!" "Expect DLC!" "Enjoy your casual fightan!"

Ah, I'm having a good time.
 
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