[Dragoon]
Vortigaunt
- Joined
- Feb 27, 2004
- Messages
- 840
- Reaction score
- 6
Would it be at all possible to create large, seamless maps? So far the only possibility I've come up with is cutting it into smaller pieces, and continually loading the next segment of the map as you come into visual range of the edge of the map segment you're on, but I'm not sure if this is possible with the Source engine.
If it is possible, how hard would it be to do it without any noticable loading?
If it is possible, how hard would it be to do it without any noticable loading?