Last set of new Quake 4 screens for the day

Looks really cool. Is Quake 4 coming for Mac? I want to know because my friend has a Mac and he needs some good games and since they have Doom 3 on it I thought they might make Q4.
 
Im not paying money for another doom 3 ,and from that new video of Q4 I was not impressed.
 
BeaverMon said:
Quake 4 looks like it's for the X-BOX. Not the PC.

Well it's also coming out for the Xbox360 if it helps :P

Obviously PC is their main focus... They know their roots ;)
 
Alan Freeman said:
Im not paying money for another doom 3 ,and from that new video of Q4 I was not impressed.

Okay.

Sorry that Raven decided to use id's awesome Doom 3 engine for Quake 4,
and obviously Doom 3's engine has a certain characteristic about that automatically lets you know that that game is using the engine.

Or unless you mean that Quake and Doom are similar...
In which case, You're dead wrong.
 
does anyone know when the demo going online ?

someboy should try to leak it. :E
 
I'm glad Doom3's engine is being used, I hate seeing so much work go to waste (used on one game + xpansion). I hate how the Cry engine has not been used again.. It had such potential.
 
Damn, this game is gonna touch my computer in it's no-no spot.....
 
Noobulon said:
So is MP going to be more 'realistic' this time? No sign of Orb or Bones from Q3...

If you download a shakey-cam version of the MP in action, you'll see that they have all kinds of different models available. There were quite a few corpse ones to pick from. I didn't see Orb though.
 
Trendkill said:
the corpses are going to be cheap with per pixel hitboxes..

Raven switched back to hit boxes for Quake 4. And, I think you mean per-poly collision detection, not per-pixel (the lighting is per-pixel).
 
Gabrobot said:
Raven switched back to hit boxes for Quake 4. And, I think you mean per-poly collision detection, not per-pixel (the lighting is per-pixel).

No, DOOM 3 used per-pixel hit detection. He's right.
 
Back
Top