Launch the Microsoft Visual C++ .NET application

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Banaticus

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http://www.valve-erc.com/srcsdk/MyFirstMod.htm said:
2) Open the MOD solution
a. Launch the Microsoft Visual C++ .NET application.
b. Open the Game_SDK solution located in your MOD's src directory.
So, how do I open this "Miscrosoft Visual C++ .NET application"? Do I need to buy more proprietary programs in order to create a Half Life 2 mod?
 
If you want to code, then yes, you need some kind of ide/compiler.
 
What if I don't want to really code? I just want to put something together -- like the StarCraft map editer.
 
Banaticus said:
What if I don't want to really code? I just want to put something together -- like the StarCraft map editer.

its alot more complex to make maps/mods for FPS games rather than RTS games. Such easy-to-use tools probably dont exist.. however, I'd sure enjoy a greatly simplified hammer editor, that way, the spatially challenged among us would have an easier time building a rough level, and then have a friend or even themselves go over it again with a more intuitive editor for all the little details
 
I believe women have less spatial awareness than men, which is why they suck at making maps (and reading them!)

Just sayin'....

/me runs very very quickly
 
Apparentley its (partley) because they sit down to pee. Its all about navigating 3D objects in space (Read: aiming) :D

*Edit* Oi, you mods, get back on topic or I'll get the mods on to you... oh wait...

:laugh:
 
Ive bought a programming book a couple of month ago a cheap 1 at £20 but its got a C++ compiler so will that run for HL2 coding mods or is it a certain app?.

All the book is called is "You can Do It Abeginner's introduction to computer programmong"

And its writtin by "Francis Galssborow with Robert Allen"

thanks
 
Link said:
Apparentley its (partley) because they sit down to pee. Its all about navigating 3D objects in space (Read: aiming) :D

*Edit* Oi, you mods, get back on topic or I'll get the mods on to you... oh wait...

:laugh:

True, apparently because of when males had to navigate large distances while patrolling territory and hunting.

I really hate spouting evolution stuff but it's true and is quite interesing ;)
 
skipper said:
Ive bought a programming book a couple of month ago a cheap 1 at £20 but its got a C++ compiler so will that run for HL2 coding mods or is it a certain app?.

All the book is called is "You can Do It Abeginner's introduction to computer programmong"

And its writtin by "Francis Galssborow with Robert Allen"

thanks

C++ appeared around 1980, since everybody and their mother made at least 2-3 compiler for developing in it. Because of this, you'll find literarily thousands of C++ compilers. In windows the Visual Studio series is very dominant since it's made by the same company who creates Windows itself with this tool. Anyway you can find free compilers on the net too, such as Cygnus GCC or Borland's C++ 5.5. What came with your book is probably an older compiler or maybe even a free one. One thing about these compilers is that, by themselves they are only good for small programs. When you start coding in C/C++ you soon will realize that libraries and other stuff is very important to have, Visual Studio comes with a lot of Windows related addon files, which you need to develop for Windows. Also to create DLLs, which you have to in order to mod HL your compiler has to be able to do that and have access to other windows related files. Like DirectX development libraries for example and windows.h. So smaller and older compilers might not be able to create DLLs since they are not the same format as a simple EXE.

Not sure if this explanation is helping you, but maybe will be a good starting point for understanding. Visual Studio is what Valve recommends to create the coding part of mods in, mostly because they worked in it and all the existing project files are already set up to work with it. You can choose to use a different IDE and compiler, but those will require extra work. Probably the best free solution right now to find an IDE which will work with any command line compiler and set up the free Microsoft Visual C++ Toolkit 2003.

If you never programmed before it could be a good idea that you use whatever compiler you can get your hands on and go do some of the tutorials from that book or other books or from online and get a better understanding of how the whole modding the HL2 source works.

Did I just confuse you even more? :)
 
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