Left 4 Dead 2 G4TV Realism Video & CVG Interview

Hectic Glenn

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You can read a short interview with Chet Faliszek from CVG here, where Chet talks about coming out the other side of boycott problems and gives us an interesting stat: Left 4 Dead 2 pre-orders are four times that of the original game. So things haven't gone so bad for L4D2.[br]Moving on, G4TV went to visit Valve and put together 3 videos which can be found on the Left 4 Dead 2 blog. The first of the videos can be seen below, where Chet takes us through Realism Mode in detail (after the details he gave me last week) showing how it's going to make the more experienced players struggle.[br]
<param name="movie" value="http://g4tv.com/lv3/42297" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://g4tv.com/lv3/42297" type="application/x-shockwave-flash" name="VideoPlayer" allowScriptAccess="always" allowFullScreen="true" /></object><div >Video Game - E3 2009 - Videos</div>​
 
Well the advertising budget was almost 3x as much and the extra shit we get for pre-ordering is about 3x as much so it makes sense that the pre-orders are 4x when you include the hype created by the first game.
 
She was pretty hot.

Yeah she's cute.

I don't get realism mode really. I mean the witch always did one hit kills on expert... and common infected resillience increases on every difficulty level. I guess the headshot requirement is cool I suppose but still. No closet spawns I think will be the toughest part of it. Still I imagined realism being like a one difficulty thing where you'd have more limited ammo and stamina (instead of running from start to finish) and other things that sort of make it sort of over the top realistic. What I see is good I just don't get why there's not more to it.
 
Jesus, friendly fire!

cool interview.
 
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