Light problems after update

  • Thread starter Thread starter Spitfire51
  • Start date Start date
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Spitfire51

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Ok, ive been making my map for quite a while now, and, i havnt had any light problems , but after the latest sdk update, the lights dosnt get compiled along with the map, it makes the entire map without any light.
the map dosnt turn completely dark, it just looks like it does in hammer, ingame.
 
same here, it says

1 threads
Could not find lights.rad in lights.rad.
Trying VRAD BIN directory instead...
ERROR: Couldn't open texlight file c:\program files\valve\steam\steamapps\myname\sourcesdk\bin\lights.rad
 
fullbright

make sure there is a vrad.dll in your bin directory.

$SteamUserDir\sourcesdk\bin\vrad.exe

make sure that the compile is doing the light process. It will be the last and probley longest compile process.

make sure hammer is using that vrad.dll
in Hammer:
tools/options/build options/RAD executable tab

make sure all your lights did not get set to brightness 100000 or something that will look like fullbright.

test your map in the game and if it is still in fullbright go to the console and type
Mat_fullbright 0

somewhere in those steps your lighting should work again.

if completly lost looking for your Vrad file use the search option in windows on your e-mail account folder. It should be there somewhere.
 
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