Long Distance Fighting

Tantalus

Newbie
Joined
Nov 24, 2004
Messages
789
Reaction score
0
In HL2, long distance fighting was difficult, because the crossbow was the only weapon with a zoom. I wrote my own 'zoom' command, which u can bind to any key. In this case it is bound to 'c'.

To use, move these files into the
C:\Valve\Steam\SteamApps\(username)\half-life 2\hl2\cfg


Sorry, I have to go now, I'll attach the files as soon as I get back.
 
meaning you can zoom with any gun?
 
Thats cool, but i think the game is easy enough as it is

Revolver/Crossbow - make shit dead
 
It would help alot if the subgun and the combine pulse rifle were more accurate at longer ranges. The Glock and the revolver are much more accurate than either of the above which is contrary to real life ( at least as far as the subgun goes). There seems to be some unwritten rule in the game world that states that any weapon with a high rate of fire has to be terribly inacurrate at longer ranges, even when you fire single shots.
 
the first shot, at least with the Subgun seems as accurate as the pistol, at least for me. anyone else notice this?
 
I would have to say I have noticed that. But then after that the shots are pretty sporadic, it seems to me.
 
Yep, recoil... its realistic, The pulse rifle however seems to go everywhere on every shot. aiming it makes me sad...
when he hell is he going to give his script to us? I want to zoom in with a 357
 
You gys could make your own script pretty easy. Just put

alias "zoomin" "fov 50; bind c zoomout"
alias "zoomout" "fov 75; bind c zoomin"
zoomout

into a cfg file like zoom.cfg, then in game type exec zoom.cfg. That should work - all you have to do after that is press c and you will zoom. There are a few other ways to do it as well and you can play around with some cool effects too.
 
I just use suit zoom to center my crosshair on far-away enemies, and then blast away. doesn't work too well with weapons other than the pistol and revolver though.
 
diluted said:
I just use suit zoom to center my crosshair on far-away enemies, and then blast away. doesn't work too well with weapons other than the pistol and revolver though.

Same here. :)
 
What are you guys talking about? The USP is very very innacurate at long range. The .357 is dead on though.

And those of you who use the suit zoom exploit... why don't you just switch on cheats and bind a key to fov 25? Spoils the game though IMO. Can't shoot with suit zoom for a reason.
 
zul said:
You gys could make your own script pretty easy. Just put

alias "zoomin" "fov 50; bind c zoomout"
alias "zoomout" "fov 75; bind c zoomin"
zoomout

into a cfg file like zoom.cfg, then in game type exec zoom.cfg. That should work - all you have to do after that is press c and you will zoom. There are a few other ways to do it as well and you can play around with some cool effects too.


Is there a way to adjust the accuracy of weapons?
 
In the cfg directory (see top post), open two notepad files. Save one as normal.cfg , and the other as zoom.cfg

in normal.cfg , put

alias in "fov 74; wait; fov 72; wait; fov 70; wait; fov 68; wait; fov 66; wait; fov 64; wait; fov 62; wait; fov 60; wait; fov 58; wait; fov 56; wait; fov 54; wait; fov 52; wait; fov 50; wait; fov 48; wait; fov 46; wait; fov 45"

alias out "fov 45; wait; fov 46; wait; fov 48; wait; fov 50; wait; fov 52; wait; fov 54; wait; fov 56; wait; fov 58; wait; fov 60; wait; fov 62; wait; fov 64; wait; fov 66; wait; fov 68; wait; fov 70; wait; fov 72; wait; fov 75"

out
bind c "exec zoom.cfg"


and in zoom.cfg , put


alias in "fov 74; wait; fov 72; wait; fov 70; wait; fov 68; wait; fov 66; wait; fov 64; wait; fov 62; wait; fov 60; wait; fov 58; wait; fov 56; wait; fov 54; wait; fov 52; wait; fov 50; wait; fov 48; wait; fov 46; wait; fov 45"

alias out "fov 45; wait; fov 46; wait; fov 48; wait; fov 50; wait; fov 52; wait; fov 54; wait; fov 56; wait; fov 58; wait; fov 60; wait; fov 62; wait; fov 64; wait; fov 66; wait; fov 68; wait; fov 70; wait; fov 72; wait; fov 75"

in
bind c "exec normal.cfg"



Use 'c' to toggle.
 
Another cool thing to do is to add fog when your zoomed in for color, example

fog_color 40 123 35
fog_colorskybox 40 123 35

(for a 'matrix-y' green)

in your zoom.cfg
 
Billieboyboyboy said:
It would help alot if the subgun and the combine pulse rifle were more accurate at longer ranges.
That would create what we like to call "unbalanced weapons".
 
zer0kewl said:
why not use hev zoom
let go when you going to shoot.


Doesn't work at moving targets in the distance (neither does the crossbow, it moves too slow)
 
Jesus Lincoln said:
Thats cool, but i think the game is easy enough as it is

Revolver/Crossbow - make shit dead


I agree, the game was very easy, but zoom will also be useful for screenshots, demos, and, well, just messing around.
 
Back
Top