FictiousWill
Newbie
- Joined
- Jul 22, 2003
- Messages
- 2,658
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Ok. Today I sat down and decided to bite the bullet and that I was going to make a real model, not a mixmash of other people's models reskinned. I looked up maglites online and painted a maglite texture in photoshop using gradients and mspaint. I added the maglite logo from the maglite website, too. In fact, other than the logo, the texture is hand done. I used a clouds filter and lots and lots of pinch filters to make the bulb texture bit, and the mesh is a cylinder, vertex edited. It took me maybe an hour, including creating the texture. Crits, plz!
edit: oh and it's 200 faces.
I think I could get rid of some polys on the head:
edit: oh and it's 200 faces.
I think I could get rid of some polys on the head: