Faulk_Wulf
Newbie
- Joined
- Nov 21, 2004
- Messages
- 166
- Reaction score
- 0
My map runs at full bright.
Two things: There is no yellow or red warnings in the compiling dialog. (I use a batch file to compile, so I can't copy and paste the readout...) Second, as of yesterday, the map did not run at full bright, it lit properly, and ran fine.
I don't think there are any leaks because my water displays fine. Usually when I have a leak from some bizarre accident (placing a prop outside of the map because of copying and pasting) the water doesn't work right.
Things added that have been added since last working compile:
Prop_Physics - Couch - Motion Disabled.
Prop_Physics - Cabinent - Motion Disabled.
Prop_Physics - TV - Motion Disabled.
Prop_Physics - Lamp - Motion Disabled.
Brush - Tools/Black - Inside TV.
Func_Brush - "TV" - dev_tvmonitor - In front of black brush.
Camera - "Camera1" - Currently just haning in sky for testing.
Camera_Link - "Camera_Link" - Near the TV.
Any help would be great. Coincidently, I had the camera near the ground at first, to show this Civ that squirms after being beaten by a cop... It said the camera was being leaked. I moved it up a few units, and it didn't say that.
As always- Hammer tells me my map has no errors, and i don't have a point file to load to look for leaks, and incidently, even if I did, I wouldn't know how to use it.
Thanks for your time.
--The kid with a million Q's.
Two things: There is no yellow or red warnings in the compiling dialog. (I use a batch file to compile, so I can't copy and paste the readout...) Second, as of yesterday, the map did not run at full bright, it lit properly, and ran fine.
I don't think there are any leaks because my water displays fine. Usually when I have a leak from some bizarre accident (placing a prop outside of the map because of copying and pasting) the water doesn't work right.
Things added that have been added since last working compile:
Prop_Physics - Couch - Motion Disabled.
Prop_Physics - Cabinent - Motion Disabled.
Prop_Physics - TV - Motion Disabled.
Prop_Physics - Lamp - Motion Disabled.
Brush - Tools/Black - Inside TV.
Func_Brush - "TV" - dev_tvmonitor - In front of black brush.
Camera - "Camera1" - Currently just haning in sky for testing.
Camera_Link - "Camera_Link" - Near the TV.
Any help would be great. Coincidently, I had the camera near the ground at first, to show this Civ that squirms after being beaten by a cop... It said the camera was being leaked. I moved it up a few units, and it didn't say that.
As always- Hammer tells me my map has no errors, and i don't have a point file to load to look for leaks, and incidently, even if I did, I wouldn't know how to use it.
Thanks for your time.
--The kid with a million Q's.