G
GinandJuice
Guest
Yes, i am new to mapping, if any of you saw my "Im new" post. I just had a few questions for some more experienced mappers.
I would like to make one brush have different textures on it, So, have the facade of a building on one side (Windows and all, like the composite/building texture) and concrete/bricks on the wall, but so far ive had some disspointing results that look crappy.
*EDIT* Im using the apply decals tool to make the textures different on each side. Good or bad idea?
Like that. What tool sould i use to create better looking textures on the other side of the brush?
Im making some rooms in my apartments map, and i was wondering how to import couches like from office into the apartments. Is it in the prefabs option? Please help, thanks.
One more, How do i import textures? I got a HUUGE texture pack, (The one in the sticky) and was wondering how to import it. And when i run my map, will the textures be packed into the .bsp, or will you have to make a textpack for the map to work? Thanks a lot!
I would like to make one brush have different textures on it, So, have the facade of a building on one side (Windows and all, like the composite/building texture) and concrete/bricks on the wall, but so far ive had some disspointing results that look crappy.
*EDIT* Im using the apply decals tool to make the textures different on each side. Good or bad idea?
Like that. What tool sould i use to create better looking textures on the other side of the brush?
Im making some rooms in my apartments map, and i was wondering how to import couches like from office into the apartments. Is it in the prefabs option? Please help, thanks.
One more, How do i import textures? I got a HUUGE texture pack, (The one in the sticky) and was wondering how to import it. And when i run my map, will the textures be packed into the .bsp, or will you have to make a textpack for the map to work? Thanks a lot!