Maya tutorial: Using expression to create animationControls

Mikademius

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I just finished a tutorial for the Maya people. It doesn't contain any modeling or skinning, but I recon this would be the place to post it. The tutorial focuses on the following:

1. How to use the Bend Deformer.
2. How to make one attribute depend on another.
3. How to use math in expressions to create animation.

Here is the final result:

http://www.final3.com/video/resources/tutorials/sine/pStone_Hit_pPlank.avi

And here is the link to the tutorial:

http://www.final3.com/html/tutorials/sine.htm

Sorry it doesn't have any weapongoodies, but I wanted to share it with the mayausers :)
 
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