S
SkitzZero
Guest
I am currently leading a single-player Half-Life 2 total conversion project entitled “Mega Man: Half-Life 2”.
http://home.comcast.net/~skitzzero/mmhl2/
The goal of the mod is to make a natural feeling, first-person, recreation of the first Mega Man game released for the NES back in 1987. All of the enemies, items, weapons, locales, and obstacles found in the NES version will return like never before in the grand world of three dimensions!
I am mainly looking for Coders and Texture Artists. However, any Modelers, Animators, or Mappers interested in the mod please don't hesitate to E-mail me, because we need all the help we can get.
And as far as texture artists go, if there are any out there who could particularly do a good job with "painted" textures (textures that appear to be or perhaps are hand-painted), please E-mail me. There's going to be a very artistic design to the mod not yet seen in the available concept screenshots.
Thanks.
http://home.comcast.net/~skitzzero/mmhl2/
The goal of the mod is to make a natural feeling, first-person, recreation of the first Mega Man game released for the NES back in 1987. All of the enemies, items, weapons, locales, and obstacles found in the NES version will return like never before in the grand world of three dimensions!
I am mainly looking for Coders and Texture Artists. However, any Modelers, Animators, or Mappers interested in the mod please don't hesitate to E-mail me, because we need all the help we can get.
And as far as texture artists go, if there are any out there who could particularly do a good job with "painted" textures (textures that appear to be or perhaps are hand-painted), please E-mail me. There's going to be a very artistic design to the mod not yet seen in the available concept screenshots.
Thanks.